Data file documentation
-=- Contents -=-
Intro
Section 1: The MISSION.INI file
Section 2: DEPEND.DAT
Section 3: BUILD.DAT & VDEPEND.DAT
Section 4: GAMETEXT.TXT
Section 5: Credits
-=- Intro -=-
This is a description of the elements in certain files in the 7th Legion/Data
directory, namely "mission.ini", "depend.dat", "build.dat", "vdepend.dat" and "gametext.txt".
These files control much of the way the game is played, and by editing them you can "bend
the rules" so to speak. Some of this is a little technical, but not too bad.
Just an idea for all you
I-gotta-make-a-perfect-addon-all-the-time-and-I-know-how-to-do-it-too people: mission.ini is ideal for "mission packs", because all information is right there...
Just figure out what maps are what, fiddle with start positions a bit, and the briefing text
is right there... You can even change the goals/etc., perfect editor's material.
Anyway, here is everything you never wanted to know about the data files...
-=- Section 1: The MISSION.INI file -=-
I'll describe each line in order here...
[GMission 1]
the mission number (goes from 1,2,3, etc. - duh!)
Map=0
the map (corresponds to mapo.000, mapo.001, etc.)
Difficulty=2
the difficulty, basically how hard it is to kill them and them to kill you (0-10)
Terrain=0
block set (i.e. tiles), 0=desert, 1=winter, 2=grassland
StartCash=150000
how much cash everyone starts with
AIXtraCash=2000
computer gets this much extra in the beginning
AICheatCount=5
instantly build a coupl
|