Advices, recommendations for Legacy of Kain, platform PC

OnLine Games, Computer Game, Video games

Search Cheats
0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
Dice Game - Computer Game - Videogame
Cheat codes - Legacy of Kain cheats - Advices, recommendations

Advices, recommendations for Legacy of Kain, platform PC

THE BOSSES


Below is a list of bosses throughout the game.



1. Name    : Nupraptor the Mentalist
   Location: Nupraptor's Retreat.
   Fighting: Nupraptor the Mentalist attack by shooting
   style     energy balls slowly at you in a horizontal row.
             After you've hit him a few times more spikes
             will appear. Finally, he teleports to the center
             of the room and fires projectiles at you (only
             vertical, horizontal or diagonal).
   Way to :  The row of energy balls he fires at you consists
   defeat    of green balls and two purple balls. The green
             balls don't fade , but the purple ones do. At
             this point walk through the row and move slowly
             towards Nupraptor. When you reach Nupraptor,
             you'll be able to hit him once. Then he will
             teleport to the other side. Do the same thing
             again. After you hit him  about 5 times, he will
             teleport to the center. Now you need one hit to
             kill him. Just walk up to him and give him a good
             slash with your iron sword.


2. Name    : Malek the Damned Warrior
   Location: Malek's Bastion
   Fighting: Malek fights with a Polearm. He walks around very
   Style     slow, but does a lot of damage when he hits you
             (since your blood bar isn't that large you should
             be carefull).
   Way to  : To defeat Malek equip the iron sword, Now hit him
   defeat    four times in a row (pushing attack button rapid-
             ly). He'll fall to the ground (if he doesn't, hit
             him another four times). Every time he stands up
             he will shoot two homing energy projectiles and
             three straight ones (diagonal and vertical).
             After that, he will continue to walk around
             trying to hit you.  When you've hit him three
             times to the ground, he will go to the center of
             the area and fire a very destructive energy
             wave. The only thing you can do now is flee to
             the south/east corner.


3. Name    : Bane
   Location: Dark Eden
   Fighting: Since Bane is a wizard of Nature he turns land
   style     into water. He walk, fast but doesn't attack you.
             By turning land into water he tries to destroy
             you.
   Way to  : The fact that Bane turns land into water isn't a
   defeat    problem, because you could change to mist. But
             when you're in mist form, you can't do anything
             else. So I suggest you take out Bane as fast as
             you can. First equip the flame sword. Then use
             the repel spell to reflect Dejoule's energy
             bolts. The only thing you have to do is hit Bane
             a lot of times and he will die.


4. Name    : Dejoule
   Location: Dark Eden
   Fighting: Dejoule doesn't do much really. She just stands
   style     on water firing homing energy bolt at you. Dejou
             le is also protected by a ring of energy balls.
   Way to  : After you killed Bane, it's Dejoule's turn to
   defeat    die. Dejoule is the easiest boss to defeat. Again
             use the repel shield and walk to the edge of the
             land so that you can see her. Now you can either
             throw flay's or energy bolts. If you haven't got
             enough flay's, throw energy bolt and if you
             haven't got enough magic power for that either go
             stand in the east near the door to the teleporter
             and wait until you have enough magic power. Just
             keep throwing one of the two at Dejoule's shield.
             which will disappear and keep throwing until you
             hit her. After a few hits, she will die as well.


5. Name    : Azimuth the Planer
   Location: Avernus' Cathedral
   Fighting: Azimuth summons two Demons at the time to kill
   style     you and she also attacks with energy bolts.
   Way to  : First use the repel shield against her homing
   defeat    energy bolts. Then equip the soul reaver, which
             you have by now and make sure you magic bar is
             completely filled. Don't waste your magic power
             on the demons Azimuth summons, when you kill them
             she just summons two more. Walk to Azimuth inste
             ad, and with a full magic bar one good blow would
             be enough to slay her. If you're to slow she will
             teleport to the other side. Just try again and
             again until you hit her. When she's dead kill the
             two demons. There shouldn't be any problems
             killing them.


6. Name    : Elzevir the Dollmaker
   Location: Dollmaker's Mansion
   Fighting: Elzevir fights quite the same as Azimuth, but he
   style     shoots arrows instead of energy bolts and summons
             dolls and teddy bears instead of demons.
   Way to  : The way to defeat him also is the same as Azi
   defeat    muth. The only differince between the two is that
             you need a lot more that one magic bar to kill
             Elzevir with the soul reaver.


7. Name    : William the Just
   Location: William the Just's Stronghold
   Fighting: William the Just is one of the hardest enemy to
   style     beat. He fights along with other gaurds and as a
             weapon he has a SOUL REAVER!!!. yep, a very
             strong blade indeed. The good point is, that he
             doesn't walk that fast.
   Way to  : What can I say. Use the repel shield a keep
   defeat    hitting him with as much as you 've got. The soul
             reaver works, well, but you need to fill you're
             magic bar. The flame blade would be better,
             because you can use magic while being equiped
             with it. When you've defeated him a bunch of
             gaurds will attack you, but with the repel shield
             on, they can't harm you.


8. Name    : Mortanius
   Location: The Pillars
   Fighting: Mortanius isn't that hard to defeat, he stands
   style     still on one point and summons lesser undead
             creatures like skeletons and ghouls.
   Way to  : Put on a repel shield (as soon as you have this
   defeat    shield use it very often) and hit Mortanius with
             the soul reaver or flame sword.


9. Name    : The Dark Entity
   Location: The Pillars
   Fighting: The Dark Entity uses his own body to attack. It
   style     disappears in the ground and after a while it
             comes out from the ground. By rising out of the
             ground he attempts to hit you with his massive
             body. When he does you'll get a lot of damage.
   Way to  : For the last time use the repel shield. When the
   defeat    Dark Entity comes up, you won't get hit. Now
             strike him as many times as you can untill it
             drops back in the earth. The flame sword and the
             soul reaver are the best weapons you can use to
             fight him.

--------------------------------------------------------------

THE PILLARS


In order to restore the pillar, you need to bring an item from
that person and lay it in front of the pillar. Only then will
the pillar be restored.


Pillar of    Token                   Location Item
--------------------------------------------------------------
The Mind     Nupraptor's Head        Nupraptor's Retreat
Conflict     Malek's Helmet          Dark Eden
Energy       Dejoule's Cloak         Dark Eden
Nature       Bane's Headdress        Dark Eden
Dimension    Azimuth's Third Eye     Avernus' Cathedral
Time         Mobius' Hourglass       After death of Vorador
States       Anarcrothe's Scales     At the Pillars at the end
Death        Mortanius' Death Orb    At the Pillars at the end
Balance      N/A                     When finished the game


The Pillar of Balance is the last pillar that needs to be
restored and can only be restored if you defeat the Dark Entity.

--------------------------------------------------------------

DARK DIARY


Throughout the game there are several movies that can be seen
when an important event has taken place. Listed below are the
movies in chonological order. All the movies can be seen in the
'Dark Diary' section in the game menu.


Movie     Description                             Lenght (min)
--------------------------------------------------------------

Intro   : This movie first shows Vorador              2.35
          defeating Malek and therefor Malek
          will be damned. Then Ariel, the
          love of Nupraptor is murdered and
          the Pillars begin to crack.

Movie#1 : You are dead and are offered a              1.19
          chance for vengeance. Foolish
          as you are you accept it with-
          out hesitation.

Movie#2 : You arrive at the pillars and find          1.30
          Ariel's ghost flying around. You
          learn that the pillars are corrupted
          by a traitor and that you must restore
          the pillars. Of course not for Nosgoth,
          but for yourself.

Movie#3 : This movie is in the Oracle. There you      1.40
          see an old man. You seek anwers and
          tell him you want anwers. To that the
          man asks for the questions. You ask him
          who Malek is and how you can defeat him
          Then you are told to seek out Vorador,
          who has defeated Malek once.

Movie#4 : At Vorador's Dining table you realise       3.40
          Vorador is on your side, because you're
          a vampire. He tells you great stories,
          about how he defeated Malek and finally
          gives you his ring. With this you can
          summon Vorador whenever you need him.

Movie#5 : You summon Vorador to let him fight         0.57
          against Malek. Bane and Dejoule flee
          and you run after them. There will be
          a fight between Malek and Vorador,
          leaving no clue of who will win.

Movie#6 : You enter the castle of Willendorf.         1.39
          There you find King Otmar. He tells you
          about how he lost his daughter's soul
          to Elzevir the dollmaker and that he is
          willing to give his kingdom to anyone
          who brings her back to life.

Movie#7 : As you restore the life of King Otmar's     0.36
          daughter you refuse to have his king-
          dom, but ask for his army instead. Now
          you're going to fight the Nemesis' army

Movie#8 : You travelled back in time and witness      0.48
          a speach from Mobius, who also travel-
          led back in time. He's incouraging the
          people to go hunt vampires.

Movie#9 : As you walk to the event, you see           1.00
          Vorador being executed. Then you are
          attacked by the peasants

Movie#10: This is the smallest movie. There is a      0.31
          small conversation between you and
          mobius. After that you chop off his
          head to restore the pillar of time.

Movie#11: As you arrive at the pillars, you hear      1.33
          two voices. The voice of Mortanius
          (sounds familiar) and the voice of
          Anarcroth. You hear that Mortanius was
          the one who murdered you and brought
          you back to life. The quarrel between
          the two ends up into a fight with
          Mortanius as a winner. You walk away
          from the pillar and tell Mortanius
          that you must kill him.

Movie#12: Having defeated Mortanius in his            0.46
          normal form, he joins with the Dark
          Entity (very smoothy). Now the final
          battle  will take place.


--------------------------------------------------------------

SECRETS


Location                  Secret
--------------------------------------------------------------
1. Shrine of Light  - At the entrance, walk right and walk in
                      the south-east corner. A wall will open
                      giving you a Ancient Vile.
2. Shrine of Light  - Almost at the end of the dungeon you'll
                      see a pillar, with a red glow around it.
                      It's a swith, which opens the two door
                      at each side.
3. Spirit Forge     - North/west of the Wolf Cave there is a
                      cave of spirit forge, enter it and walk
                      to the chamber to get the secret.
4. Cemetary         - East of the small shrine near the Mauso
                      leum, there can be found a flay. Use
                      Lupine form to jump over the fence.
5. Cemetary         - Same as secret 4, but walk south and
                      take the vial of blood.
6. Small Shrine     - In the shrine you'll find two small
                      boulders lying in two symbols of blood.
                      Push the boulders of their swithes
                      (you'll need increased strenght) and a
                      secret door will open to you south/east.
7. Nupraptor's      - After the four tests, at the first
   Retreat            crossing, go south and push the lever,
                      which will open a door to the west of
                      the crossing.
8. Cave east of     - Simply walk to the statue of the four-
   Steinchencr`e      armed demon. You'll have another secret
9. Cave east of     - Break the statue with the spiked-mace.
   Steinchencr`e      Explore the dungeon to get the secret.
                      Just walk, until you hear the sound.
10.West of          - Smash the stone west of Vasserbhnde and
   Vasserbhnde        obtain the items.
11.North/west of    - Same as secret 10. Smash the rock and
   Vasserbhnde        get the items.
12.Coorhagen        - In order to get the Inspire Hate spell,
                      go to the area with the female ghosts.
                      Open every door and then pull the chain
                      (to open the first door) again. Now a
                      Secret door will open to the dungeon.
13.Malek's Bastion  - When you enter the Bastion, step on the
                      right switch, which will open the door
                      to the right.
14.Malek's Bastion  - After going into the door of secret 13,
                      walk all the way (just keep going up),
                      until you come in a room with four le-
                      vers. Pull the first and the last one
                      down and a door will open to the globe.
                      switch the lever and there will be no

                      more ghost-gaurds in the Bastion.
15. Cave north of   - Use mist form to walk over water and
    Nachtholm         go into the cave. You'll be teleported
                      to a location with lots of items.
16. South/west of   - Change to mist form and exit to the
    Vasserbhnde       south. Go west walking over water.
                      You'll get a Symbol of Power and two
                      other items.
17. Termogent       - In the Termogent Forest (flame dungeon)
     Forest           go to the spirit forge cave to the north
18. Mind Dungeon    - When you enter the dungeon, exit north.
                      Walk on until you get the control mind
                      spell. Go back until you see three red
                      men with a mace. Use flay's to kill two
                      of them and you the spell the control
                      him. Walk on and pull the swith. Walk
                      back (still contolling him) and take the
                      item.
19. Mind Dungeon    - Same as secret 18, but do the same thing
                      to your right (three guys with swords).
20. Mind Dungeon    - Go to the location where the skulls in
                      the wall are, which shoot arrows. pass
                      them. Now pull the switch and go back.
                      Take your right and take control of the
                      guy who is standing there. Walk north,
                      Avoid the axe and take the Heart of
                      Darkness.
21. Vorador's       - At the second red triangle on the ground
    Mansion           go east. Take control of the gypsy's
                      body and pull the switch. Now go back to
                      the triangle as Kain and the door to the
                      left will be opened.
22. Vorador's       - Having complted secret 21, exit south
    Mansion           through the now-opend door. Fight and
                      kill the werewolf, take the items and
                      walk through the door in mist form.
                      Then, take the symbol of Power to get
                      the secret.
23. Vorador's       - At the area with the first spikes you
    Mansion           see (with the two gypsies on shooting
                      at from the side) there is a secret
                      button at the third pillar, which opens
                      a door to the east (you can see the
                      secret area on you overhead map).
24. Vorador's       - At secret 23, walk trough the door. At
    Mansion           the next door, there is a secret button
                      to the left. This button will open a
                      secret door to the south/east of here.
                      (again, look on your map).
25. Vorador's       - When you get the Chaos Armor, walk
    Mansion           north. There's a secret button near the
                      pillar. Then take control of the gypsy's
                      mind and walk through the secret door.
26. Vorador's       - In the big room with the after you found
    Mansion           the blood shower spell, head north.
                      There should be a secret button on the
                      wall to the north, which opens a door to
                      the west
27. Vorador's       - After secret 26, exit in the door to the
    Mansion           west. You'll enter a room with two
                      ghouls and four meals (chained victims).
                      Again there's a button, which reveals a
                      door next to the button from secret 26.
28. Vorador's       - On your way you'll find an ancient
    Mansion           chronicle of Vorador. right to it is a
                      secret button, which opens a door to the
                      south.
29. Vorador's       - As secret 28, take control of the gypsy
    Mansion           and walk all the way south and finally
                      exit. In the room you'll enter there's a
                      button to your left, which will reveal a
                      door left of the chronicle (secret 28).
30. Vorador's       - In Vorador's dining room, walk to the
    Mansion           north/west corner. Walk trough the wall
                      in mist form (there's a part where you
                      can walk through).
31. Vorador's       - Still in his dining room, walk through
    Mansion           the door to the east. Yuo'll see a green
                      glow next to the pillar to the north.
                      That because there is a secret button.
32. North/west of   - Here you can find one implode. It's not
    Uschtenhiem       much, but it's a secret.
33. North of        - From secret 32, go north and then east
    Uschtenhiem       using lupine form. There are should be
                      2 Pentalich's of Tarot. Take the first
                      one for secret 33.
34. North of        - Take the second Pentalich of Tarot from
    Uschtenhiem       secret 33, take get another secret.
35. Lava Cave       - Use the control mind spell to control
                      the guy in the north/west and pull the
                      switch.
36.Shrine south of  - When you enter this shrine, you'll find
   the small shrine   a teleporter, which teleports you to the
                      shrine located east from here.
37. Ziegstuhl       - Enter the tavern, kill the people who
                      attack you and transform to wolf. behind
                      the counter you'll see a red glow, which
                      is a button. Push it. You don't have to
                      enter the secret door, because it just
                      leads to the first spirit forge cave
                      (unless you haven't been there yet)
38. Town of Avernus - In the area where you encounter a grey
                      demon for the first time, there is a
                      house, from which the door is half smash
                      (north of where the demon stands. Enter
                      the house in mist form. There are two
                      grey demons and a slow time inside the
                      house.
39. Town of Avernus - From secret 38, walk east, there a crack
                      in the wall next to the door. Again use
                      mist form to walk through the wall. Exit
                      south in the small room you enter. Now
                      you're in a big sewer. South/west of
                      where you're standing now is a heart of
                      darkness, which is a secret.
40. Town of Avernus - From the beginning of the sewer of
                      secret 39, the is another stairway,
                      which leads to another small room with a
                      crack. Again walk through the crack in
                      mist form and take the items. One of
                      them is a secret.
41. Town of Avernus - Again from the big sewer, but now exit
                      through the door to the south in mist
                      form. In the second sewer area there is
                      a secret slow time to the east.
42. Town of Avernus - In the second sewer area of secret 41,
                      exit by taking the other stairs. Walk
                      through the crack (I think you know how
                      by now). Kill the red demon and get the
                      slow time that lies in the chamber to
                      the north.
43. Avernus'        - At the end of the cathedral, walk into
    Cathedral         the room to the east. In the south/east
                      corner there's a doorway to a secret
                      room containing lots of items.
44. Isle of the      - Go to the house of mist and walk west
    Dead               to the water. Now cross the water in
                       mist form and exit west. You'll see a
                       small island with a teleporter. Return
                       here when the moon is full. At that
                       time, go into the teleporter. You'll be
                       teleported to the serpent temple. Since
                       the moon is full the door is open. Now
                       walk through the door.
45. Serpent Temple   - In the big area with the ice walk to
                       the north/east corner, there's a secret
                       button on the ground.
46. Serpent Temple   - Same as secret 45, but in the north/we
                       st corner. Having completed both secret
                       45 and 46 opens the door in the same
                       area.
47. Serpent Temple   - In the area behind the door of secret
                       46, there is a statue of a snake in the
                       center, which is a secret switch.
48. Serpent Temple   - From where you entered the Serpent
                       Temple, walk all the way south. Then
                       enter the first temple to the north. In
                       that temple there's another statue in
                       the first right corner.
49. Serpent Temple   - Same as secret 48, but in the upper
                       right corner.
50. Serpent Temple   - Same as secret 48 and 49, but in the
                       upper left corner. Having switch the
                       buttons of secret 48, 49 and 50 opens
                       the door.
51. Serpent Temple   - Go outside the temple of secret 48, and
                       go into the temple right above it. At
                       the entrance there is a button to the
                       left.
52. Serpent Temple   - After you push the button at secret 51,
                       walk to the right and take control of
                       the guard's mind, now  walk north and
                       push the button to open the door to the
                       teleporter.
53. Serpent Temple   - Walk into the teleporter, while still
                       controlling the guard. North of the
                       teleporter is a button.
54. Serpent Temple   - Same as secret 53, but push the next
                       button on your way.
55. Serpent Temple   - Same as secret 54.
56. Serpent Temple   - Same as secret 54.
57. Serpent Temple   - Same as secret 54.
58. Serpent Temple   - Same as secret 54.
59. Serpent Temple   - Same as secret 54.
60. Serpent Temple   - Go to the temple in the center. Use the
                       control mind spell to take control of
                       the wizard to the left. Now push the
                       button to the north.
61. Serpent Temple   - Same as secret 52, but do the same
                       thing to the wizard to the right.
62. Serpent Temple   - Enter the door that opened after you
                       completed secret 52 and 53. Go left and
                       take you first right. There should be a
                       button.
63. Serpent Temple   - Same as secret 54, but now go right and
                       take your first left.
64. Spirit Forge     - North of Steinchencroe is a mooncave in
                       the cave is a spirit forge, which is a
                       secret.
65. Spirit Forge     - Same as secret 64, but at the mooncave
                       located south of Coorhagen.
66. South of Beguile - Here is a cave, which contains a few
    cave exit          items.
67. South of Beguile - Push the large brown boulders, then
                       walk on and push the large grey boul-
                       der. At the end are a few Pentalich's
                       of Tarot.
68. East of          - Push the grey boulder and exit to the
    Steinchencroe      east.
69. South of         - Walk to the island in mist form. There
    Willendorf         are four Hearts of Darkness and an
                       magic orb.
70. North/east of    - Left of the cave is a path which leads
                       to the camp with the purple tents.
                       There are a few Hearts of Darkness
                       there.
71. North of village - Enter the house. There you'll find a
    near Willendorf    teleporter, which teleports you to the
                       fifth mooncave.
72. Spirit Forge     - After secret 71, press the button to
                       open the door.
73. Spirit Forge     - Fly to the Dark Eden in bat form. At
                       the place where you land exit south.
                       Keep walking south and exit south
                       again. On your overhead map, you'll see
                       there is a big door to the south/west.
                       When the moon is full this door will
                       open. It will lead to a cave containing
                       a spirit forge.
74. Lightning Cave   - Fly to the Dark Eden again and enter
                       the cave you land before. When you exit
                       the cave on the other side, walk to the
                       landmark. Just above it is another door
                       which only opens at full moon. Behind
                       it is the dungeon where you can get the
                       Lightning spell.
75.South/west of     - From the Dollmaker's Mansion, walk
   Elzevir's Mansion   west, then south. You'll see an magic
                       orb and some items.
76.South of          - From secret 75, walk south, you'll find
   Elzevir's Mansion   another magic orb and a Heart of
                       Darkness.
77.South of          - From secret 76, walk a bit to the east
   Elzevir's Mansion   and take your first to the south. There
                       you'll find a blood vial and yet anot-
                       her magic orb.
78.Island south of   - South of Elzevir's Mansion is a small
   Elzevir's Mansion   island covered with ice. There you
                       should find a few items, which are a
                       secret.
79  East of          - Enter the mooncave when the moon is
    Nachtholm          full. You will get another secret.
80  West of William  - Same as secret 79. Inside is a Spirit
    The Just's Str.    Forge, which will give you a Pentalich
                       of Tarot. (mooncave 6)
81. Gypsy Cave south - When you enter the cave walk until you
                       see two gypsies, one to the right and
                       one to the left. Control the mind of
                       the one to the right and leadhim to a
                       floor panel, which opens a door to the
                       north. Here you get a lot of items!!!
82. SteinchencroN    - Enter the Big Horn inn. Walk straight
                       ahead and go to the middle room. There
                       you'll see two chairs against the wall.
                       Push the left chair to the left. Doing
                       this will reveal a secret door, which
                       leads to the Spirit Forge of Implode.
83. Vasserbhnde      - In this town, there's a house. which
                       you cannot enter because of a rock
                       sealing the door. Simply smash it with
                       your mace. When you're inside, go to
                       the west room and move kain to the
                       upper right corner. There should be a
                       floor switch. Now go back to the main
                       room. You'll notice that the cage has
                       moved to the left, revealing a door.
                       Behind it is a teleporter, which tele-
                       ports you to the Spirit Forge of the
                       Font of Putrescense.
84. Termogent Forest - South of the cave with the bloodfoun-
                       tain there's an energy bank that can be
                       found. Just turn to Wolf a jump. But
                       there can also be found a Spirit Forge.
                       Change to Mist form and walk through
                       the crack in the wall.
85. Mind Dungeon     - Go back to the Mind Dungeon. Control
                       the Mind of the guy in the upper right
                       corner (not exactly upper right), the
                       one with the switch. Turn the switch
                       and a door will open to the north.
                       Enter the door. As soon as you enter
                       the hidden room, stand still and fire
                       an Energy Bolt. You'll hear it hit a
                       switch, and another secret.
86. Mind Dungeon     - Now kill one of the two guys (doesn't
                       matter to the right or to the left) and
                       take control of the other one's mind.
                       Walk through the door to the right and
                       turn the switch. Now you'll have access
                       to two teleporters, which both are
                       backdoors. The one in the Center leads
                       to the Anti-Toxin Spirit Forge.
87. Mind Dungeon     - Go to the right and walk to the other
                       Teleporter. On your way, you'll see a
                       switch to the left. Pull it to gain
                       another secret. The other teleporter
                       leads to the Spirit Forge of the Energy
                       Bank.
88. Uschtenhiem      - In order to go to Janos' House (middle
                       containing a closed door, go back to
                       the small shrine and push all the three
                       buttons (the ones where you only pushed
                       two to get through). Now go back to
                       Uschtenhiem and the door will be ope-
                       ned. There, you'll find a teleporter,
                       to the Heart of Darkness Spirit Forge.

Search Games for play, download   Play OnLine Games

Cheat

| Game Sites (Links) | E-mail
Copyright © 2005 www.getcheat.com. All Rights Reserved.