Passages for Jerusalem: The 3 roads to the holy land, platform PC

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Passages for Jerusalem: The 3 roads to the holy land, platform PC

WALKTHROUGH JERUSALEM

1. Adrian woke up in oasis.
Take breaded matting. Take stone. Take fragment of harness.
Go forward until you reach big hole. Take palm branch.
Put braided mat on the hole. Take sand on the right side of the mat and put it on the mat. Walk toward desert. You will meet a man chased by Bedouins. Go back toward the big hole. Put palm branch on the trace around the hole. Hide in the hole. Throw stone to the bee's nest.

2. Sit around the fire with the man.
You find out his name is Ozdemir. Ask him all questions you can ask. He will explain you the 3 religions: Jew, Christian and Islam. Click on the lines he wrote on sand. He ask you to write 4 big prophets: Abraham, Moises, Jesus, Muhammad. These 4 names will appear in your inventory when Ozdemir ask you this question. You will write it from the right to left.
He will ask you to write holy books under the name of each prophet. Torah under Moises, Gospels under Jesus and Coran under Muhammad.
Take a jug of water and empty bowl. Use a jug of water with empty bowl, you will get full bowl. Use full bowl on stone next to the fire.

3. Go with Ozdemir to Jerusalem as his secretary.
In front of Jerusalem's wall click on Ozdemir and ask him all questions you can ask. You will find out that Ozdemir is a shavush, the emissary come to Jerusalem for Abraham's dagger. After you meet the governor you will find out that one of the special prisoner named Hayyat has escaped. He also stole the dagger and kidnapped the governor's daughter, Hykma. The governor asked Ozdemir to solve this problem.

4. Investage the jail.
Talk to Ozdemir all subjects you can ask. Look around the room. Click on the right bottom at the door next to table. You will find out that the lock is not broken. Click on the open cage, behind Ozdemir (right side). Click on the drawing Hayyat made on the wall. The drawing looks like 3 boxes with the same proportion. Each has lines and look like map. Under each of box you will see smaller boxes with code.
Go out of this room, turn right, 3 forward, and map of Governor's garrison will appear. Click on Library.

5. Library.
Talk to Sufi. After ask him all questions you can ask, turn around move forward. Turn right. Click on shelf. Take calendar table. Out of library.

6. Garden
Move forward. Turn left, forward. You will meet the calligrapher. Talk to him. He will give you Alphabet table. Talk again to him. Back to jail.

7.Cell.
Talk to Ozdemir. Investigate the drawing. From the alphabet table and calendar table you got the answer of the codes Hayyat made.
Box left: Moon (Big), Islam alphabet , numbers: star-4553; Cross-793; Moon-3 dots.
The alphabet = 2, Moon 3 dots= 177 ---- 2177
Box Middle: Cross (Big), Christian alphabet, numbers: star-3804; Cross-2 dots.
The alphabet = 15, Cross 2 dots= 44 ---- 1544
Box right: Star (Big), Jew alphabet, number: star-6.
The alphabet = 26, Number =6 ---- 266
Go to the Library.

8. Library
Talk to sufi about:
- Torah. Give him number 266. He will give you Exodus VI-6, about HOPE.
- Gospels. Give him number 1544. He will give you Gospels according to St Matthew V-44, about LOVE.
- Koran. Give him number 2177. He will give you Koran II 177, about FAITH.

9. Cell.
Talk to Ozdemir. Now you got the answer but you need to find a way to put it on the map.

10. Garden
Talk to calligrapher. He wants to help but he lost his glasses. Turn left, forward. Turn left, forward. Turn left, forward. Take the forked branch next to pond. Turn around, forward. Turn right, forward. Turn right, 2 forward. Turn left, forward. Turn left, forward. Pick up stone in pond. A bird will take it and bring it to it's nest. Turn around, forward. Turn left. Look up you will see the nest. Use forked branch on the nest, you get glasses. Give glasses to the calligrapher.

11. Cell.
When you arrived in cell, you will see a bird fly and go to the cage. Click on the bird in the cage right side of Ozdemir. You got another massage from Hayyat. Talk to calligrapher, finally he will write something on the drawing Hayyat made. Gave calligrapher the parchment you took from the bird. From the map on the wall you got:
Left box: Tankiziyya Madrasa
Middle box: Holy sepulchure
Right box: Ramban synagogue.

12. Madrasa Tankiziyya
Move forward, talk to the man on the right (Imam Abd el Wahid). Talk to the boy who is scrubbing the wall. Take the rag on the right of Imam Abd el Wahid. Use forked branch on the lamp above the writing on the wall. Talk to Imam Abd el Wahid. He will allowed you to come inside the madrasa. Talk again to him. Left the building. Outside the building, turn around move forward, turn left. Take empty water bucket. Take water with the bucket. Take piece of soap.

13. Holy Sepulchure
Move forward. Turn left, forward. Turn right talk to people who are talking. Turn left, forward. There are 2 men infront of the big sign on the road. Talk to man on the left. Talk to man on the right. Move forward talk to man in front of the church. Back to the sign. Click on it. Use all coins you have on the gold coin on the sign. The priest will invite you to come to his church. Talk to him.

14. Ramban synagogue
Move 2 forward. Turn left, forward. Turn around. There are 2 men infront of the big sign on the road. Talk to man on the left (rabbi kalonimus). Go in front of the stall next to people on far left. Take hessian on the bench. Turn around, move forward to a man who stand alone in yellow robe. Talk to him. Take arches. Take another hessian. Turn right, forward. Take red sewing kit on your left side. Use 2 hessians with arches. Use sewing kit with arches + hessians. You just made wind trap. Go infront of the sign. Use wind trap on the sign. Talk to rabbi kalonimus. He will invite you inside. Talk again to him about everything. Click object infront of you. Turn right, click object infront of you. Go outside the building. You will meet strange man. Talk to him. He will give you date.

15. Governor's place
Talk to governor. Take knife from the table on left side of guard at the door. Use knife with date. You got another massage in it.

16. Library
Talk to sufi about everything.

17. Cell
On the left side of the drawing you will see table. Take from table: water jug, nail, knife, cloth. Use nail with cloth. Turn left. Take empty bowl, empty kalam, coloured pigments. Use water jug with empty bowl. Use colored pigment with bowl. Use kalam with diluted pigment (bowl). Use kalam on the drawing. Start with the left, right and middle. You will got triangle. Use nail+rag with light on the table. Use heated nail on the wax plug. You got another massage.

18. Hayyat's house
Move forward. Talk to lady in black on your right. Inside Hayyat's house move forward. Turn left, forward. Turn left, forward. Take stick. Turn right. Click the pictures on the wall. Click on the hall at the door right of gabriel picture. Turn right forward. Turn right. Use stick with window. Back inside the house. Now you can open the door and inside the room. Take stars key, bellow, chisel and oil lamp from this room. Go out the room. Move to the right and click on Mary's picture. Click again to remove the pictures. Use bellow to the key. Go out the house. Go to the smith infront of the window you broke. Back to key behind Mary's picture. Use nozzle with bellow. Use modified bellows to key. Use chisel to key. Take the cross key. Turn around, click on the grey wooden chest. Open it, take round bottle under the cloth. Another key is in it. Use poisonous bellow with bottle. After the scorpion died use modified bellow with the bottle. Use chisel with the bottle. Take cressent key. Click the chest infront of Ozdemir. Use 3 keys with the chest. Open the chest. You get golden cross, Talith and prayer mat. Click these 3 things to Ozdemir one by one.

19. Holy Sepulchure
Go to church. Use golden cross to the priest. Talk to him.

20. Ramban synagogue.
Go to the man (stand alone) infront of synagogue. Give him talith. Talk to him about everything.

21. Wailing wall
Move forward, turn right. Click on the man on the left. Talk to him about burgos 5252. Give him number 1492 (from calendar table). Talk to him about everything.

22. Tankiziyya Madrasa
Give prayer mat to Abd el Wahid.

23. Holy Sepulchure - Smithy
Talk to him about everything. Suddenly you hear a woman screaming. Take handle on the left side of the smith. Go to infront of Hayyat's house. Use handle to man who run.

24. Library
Talk to suffi.

25. Ibrahim chamber.
Talk to the guard. He will not allow you to enter. There are 3 big plants on your right. When the guard's back in front of you hide behind the closest plant. It will takes time but not difficult. You only have to wait and make sure the guards will not see you. Move from one big plant to another you need to move back to the corridor.
Inside the chamber turn left, forward. Turn left again. Click on the sword on the wall. On the sword you will read Mohacs 932. Turn right. Use this number to open the lock. Take the box. Turn around, go to the next room on the left. Turn left, forward. From this part of the room take: Spatula, ewer, empty coal bowl, sugar and needle (left side of sugar pot). Go to fireplace in the next room (cross the place where you took the box). Use empty coal container with hot coal. Put back the container where you took it. Use ewer with the pan on top of the coal container. Use Sugar. Use spatula. Use needle. Click on the box. Use thickened needle with the box. Take 3 letters from the box. You also find a poison inside another smaller box. Turn round, forward. Take knife. Out of the room.

26. Council room.
Give governor Hayyat's letter for Ibrahim.

27. Library
Talk to sufi. He will bring you forbidden and sacred place with your imagination.
You need to build 2 buildings. I do not need to tell you how, because it is very easy. After you built these buildings. You do not need to find anything here. It seems this part is just to add your knowledge. You need to moving around there until you reach one place and hear the order to open your eyes.

28. Council room
Talk to governor about everything.

29. Mining
You meet the representatives of 3 religions. Go inside the mining. At the stairs take bucket and parchment. Click on the parchment. Talk to Abd el Wahid about Lion sentence. Talk to Kalonymus about Rams sentence. Talk to the priest about
fish sentence. Go to mining on the right. You end up in front of cart with fire infront of it. Turn left take planks on your left. Use planks on the cart. Push the cart. Turn left, forward. Go to the left, 3 forward. Look to puzzle on the floor. Click on the tile with Rams, Fish and Lion (top to bottom). Move forward 2 times. Go to left. Take sticks from the floor next to the puzzle. Click on the puzzle. Put the sticks according the pictures on the puzzle. For example: Stick Ram-Lion put it on the Ram-Lion tile (top to bottom), stick Ram-FIsh put it on the Ram-Fish tile and so-on and so-on. For the last tile, the most bottom one, the Ram-Fish-Lion, put the stick to bucket before you put it on the Ram-Fish-Lion tile. This tile will open. Take the key. Use the key on the lock at the door. Enter the door. Move forward until you meet Hayyat. After Hayyat talk, Ibrahim appeared and threat to kill Hykmah. Talk to Hayyat.

END OF GAME


Submitted by nitandre at indo.net.id

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