Cheat-codes for Unleashed, platform PC

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Cheat codes - Unleashed cheats - Cheat-codes

Cheat-codes for Unleashed, platform PC

Press [Ctrl] + [Shift] + C to display a prompt box in the upper left corner
of the screen. Then, enter one of the following codes to activate the
cheat function. Note: Enter [Exclamation point] at the prompt to repeat
the last cheat entered. Enter a [Semi-colon] between codes to
enter multiple codes at the same time.

Cheat:                    Action:

#export		          Write out behavior tuning constants to Tuning.txt
#import		          Read in behavior tuning constants from Tuning.txt
[directory path]	  Sets the neighborhood directory to the path
all_menus		  Toggle display of unavailable interactions in
                          person control menus
allow_inuse		  Sets whether menu items appear for in use objects
assert		          Force an assert for testing
auto_level		  Architecture tools automatically set the level as
                          needed
auto_reset		  Toggle automatic object reset feature
autonomy [1-100]	  Set free thinking level
browser_failsafe	  Prevent web browser crashes
cam_mode		  Toggle camera mode
cht [filename]		  Execute "file.cht" file as a list of cheats
core_dump		  Dump entire memory to core_dump_[date:time].txt
crash		          Crash game
debug_social		  Enable debug flag to show outcome choice dialogs
                          for social interactions
draw_all_frames off       Draw all animation frames disabled
draw_all_frames on	  Draw all animation frames enabled
draw_floorable off        Floorable grid disabled
draw_floorable on	  Floorable grid enabled
draw_origins		  Draw colored dots at each person's origin
draw_routes off		  Selected person's path displayed
draw_routes on		  Selected person's path hidden
dump_happy		  Dump selected person's most recent list of scored
                          interactions to a file
dump_mc		          Dump selected person's motive contribution curve
                          to a file
edit_char		  Create-a-character mode
edit_grass [number]	  Set grass change value
fam_test [opcount]        Run series of random operations on unhoused families
flush		          Completely flush app to VM file when running Windows NT
grow_grass [0-150]	  Set grass growth
hist_add		  Add new family history stat to the current family
history		          Save family history file
house [house number]	  Automatically load indicated house, no questions asked
html		          Toggle web page creation
import [FAM file]	  Automatically import and load indicated FAM file
interests		  Display personality and interests
log_animations		  Log animations in the event log window
log_mask	          Set event logging mask
lot_size [number]	  Set lot size
map_edit off		  Map editor disabled
map_edit on		  Map editor enabled
memview		          Show memory view window in debug builds of the game
move_objects on		  Move any object
music		          Toggle music
obj_comp		  Toggle object compression in save file
plugh		          Say "plugh"
prepare_lot		  Check and fix required lot objects
preview_anims off	  Preview animations disabled
preview_anims on	  Preview animations enabled
quats		          Toggle quaternion transformations
quit		          Game quit
rebuild_cp		  Rebuilds entire control panel/UCP from scratch
refresh_faces		  Refresh the BMP_ resources for all people whose
                          IFF files are writable
refresh_textures	  Rematch dependent textures and regenerate bitmaps for
                          all user characters
reload_people		  Total reload of people skeletons, animations,suits
                          and skins
report_assets		  Toggle assets report
restore_tut		  Restore tutorial
rosebud		          1000 Simoleons
rotation [0-3]		  Rotate camera
route_balloons off	  Routing debug balloons disabled
route_balloons on	  Routing debug balloons enabled
save		          Save currently loaded house
set_hour [1-24]		  Set time of day (unpatched game version)
sim_limit [milliseconds]  Set maximum milliseconds to allow simulator
sim_log begin		  Start sim logging
sim_log end		  End sim logging
sim_peek		  Toggle calls to PeekMessage within sim loop
sim_speed [-1000 - 1000]  Set game speed
sim_speed [-1000-1000]	  Set sim speed
sound		          Toggle sounds
sound_log		  Toggle sound log window
soundevent		  Trigger sound event
sweep off		  Ticks disabled
sweep on		  Ticks enabled
tile_info		  Programmer stats
tile_info off		  Tile information hidden
tile_info on		  Tile information displayed
tutorial off		  No tutorial object generation when tutorial house
                          is loaded
visitor_control		  Toggle allowing visitors to be controlled using the
                          keyboard
water_tool		  Create moat or streams
write_destlist		  Appends the route destination list to AllRoutes.txt
                          every time a route is found
write_routes		  Write out an RTE file every time a route is found
xyzzy		          Say "xyzzy"

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