Passages for Ocarina Of Time, platform N64

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Passages for Ocarina Of Time, platform N64

***************************************************************************

  The Legend of Zelda: The Ocarina of Time
  Walkthrough v0.3 (11/28/98)

  By Brandon Thomas (bradonthomas@home.com)

  ***************************************************************************


  Unpublished work Copyright 1998 Brandon Thomas

  This FAQ is for private and personal use only.  It can only be reproduced
  electronically, and if placed on a web page or site, may not be altered
  without the author's consent. This FAQ is not to be used for profitable
  purposes; this includes being used by publishers of magazines, guides,
  books, etc. or being incorporated into magazines, etc.

  This FAQ was created and is owned by me, Brandon Thomas (bradonthomas@home.com)
  All copyrights and trademarks are acknowledged that are not specifically
  mentioned in this FAQ.

  The Legend of Zelda: Ocarina of Time is (c) Nintendo


  ----------------------------------------------------------------------------


  -------------------------
   -Table of Contents-
  -------------------------
  1. Introduction
  2. Revision History
  3. Controlling Link
  4. Item Listing
  5. The story so far

  6. Walkthrough
       a. Kokiri Forest
       b. Inside the Deku Tree
       c. Hyrule Field for the first time
       d. The Market and Hyrule Castle
       e. Lon Lon Ranch
       f. Meet Saria in the Lost Woods
       g. Kakariko Village
       h. Death Mountain, Gorgon City, and the graveyard

  7. Hyrule's Secrets
       a. Gold Skulltula spider locations

  8. Special Thanks
  8. What's Next




  ----------------------------------------------------------------------------
  1 - INTRODUCTION
  ----------------------------------------------------------------------------

  Welcome to my Zelda Ocarina of Time walkthrough. I hope you are enjoying this
  game as much as I am. Miyamoto definitely deserves two thumbs up on this one.

  I decided to go ahead and write a walkthrough for anyone who is having trouble
  with this game. Due to the large scope of this game you will possibly find yourself
  very lost at times. This walkthrough can hopefully save you some frustration and
  help you enjoy the game a little more.

  This guide breaks down every major part of the game into its own paragraph. For
  example; every room in each dungeon is given its own paragraph. This will save
  you some confusion and help you find the area you are looking for.

  I hope you find this guide useful. Hopefully it will turn into a very accurate
  walkthrough of the whole game. Stay tuned...




  ----------------------------------------------------------------------------
  2 - REVISION HISTORY version 0.3
  ----------------------------------------------------------------------------

  VERSION 0.3 (11/28/98)
  I added Lon Lon Ranch, The Lost Woods, Kakariko Village, Gorgon City, and the
  graveyard to the walkthrough. I also received the locations of the Gold
  Skulltula Spiders. Thanks to Jesse Smith for the spider locations.

  VERSION 0.2 (11/27/98)
  I added the Item Listing, Introduction, and the walkthroughs for Hyrule Field,
  the Market, and Hyrule Castle. I also made a correction for the three Deku
  Scrubs near the end of the Deku Tree. They are numbered from left to right, not
  right to left.

  VERSION 0.1 (11/26/98)
  The first version of this walkthrough. Contained Links controls, the story so
  far, and a walkthrough for Kokiri Forest and Inside the Deku Tree.




  ----------------------------------------------------------------------------
  3 - CONTROLLING LINK
  ----------------------------------------------------------------------------
  Since this is a 3-D Zelda game, it may take some time to get used to the controls.
  They can be a little overwhelming at first. However, after an hour of play you
  will begin to feel like a pro.


      (control stick) - Moves Link. The further you press the stick, the
                        Link will move.


      (B button) - Draws Link's sword. Press it again to swing the sword
                   sideways.

      (A button) - This is the action button. Its function varies depending
                   on where you are and what situation you are in. It is used
                   for climbing, grabbing items, and other various tasks like
                   putting away your sword. The blue button on the top of the
                   screen will tell you which action is currently available.

      (top C button) - Press this button to look around in a first person view.
                       You can also use this button to listen to Navi when she
                       wants to tell you something important.

      (other C buttons) - The last 3 C buttons are used to control your items.
                          to set an item to a C button you must press start
                          and use the menu to set them. Then press the right
                          C button to use the item.

      (start button) - This will take you to the menu screen. From here you
                       can look at the map, choose items, equip weapons and
                       armor, see the important items collected, and save the
                       game.

      (Z trigger) - This button is used to lock onto an enemy in battle. It
                    will allow you to strafe around the enemy as long as the
                    trigger is held down. This makes sure that you keep a
                    targeted enemy in sight. This can also be used to target
                    people so you can talk to them from farther away. The
                    trigger will also bring the camera behind Link when there's
                    nothing to lock on to.

      (R button) - This will raise the shield in front of Link. Use this to
                   protect Link when an enemy strikes. If you raise the shield
                   while holding the Z trigger, you can walk while using the
                   shield. Otherwise, Link will crouch when the shield is used.
                   (Note: you can not attack enemies while the shield is up!)



          OTHER ACTIONS THAT CAN BE DONE WITH THE SWORD:
          ----------------------------------------------

      (Vertical swing) - pressing Z and B together will cause Link to swing the
                         sword in a downward arch.

      (Stab) - When holding Z you can press up on the control stick and the B button
               to cause Link to stab with his sword.

      (Spin swing) - Hold the B button for a few seconds and Link will swing his
                     sword in a wide horizontal arch.

      (Jump attack) - When holding Z you can press the A button to jump and slash your
                      opponent from the air. This is a very powerful attack.

      (Roll attack) - When you are running you can press the A button to perform a roll
                      attack. You can do this with or without the sword. It is good
                      for avoiding damage.



          DEFENSIVE ACTIONS THAT CAN BE USED DURING BATTLE:
          -------------------------------------------------

      (Back flip) - While holding down Z, press down on the control stick and the
                    A button to flip backwards away from the enemy.

      (Side jump) - While holding down Z, press left or right on the control stick
                    and A to jump sideways in that direction.


  (Note: You may have noticed that Zelda has no jump button. That is because the game
  has an auto jump feature. when you come to the edge of a platform, the game jumps for
  you)




  ----------------------------------------------------------------------------
  4 - ITEM LISTING
  ----------------------------------------------------------------------------

  The Ocarina of Time has a large selection of items that Link can make use of.
  Many of these items can only be used by both the child and adult Link. Others
  are specific to each of them.

  KEY:
  ----
  (B) = an item that both child and adult Link can use.
  (C) = an item that is specific to the child Link.
  (A) = an item that is specific to the adult Link.


  Deku Stick (C) - The Deku stick can be used in many different ways. It will
                   work as a cheap sword and a torch. Be careful, they break
                   easily.

  Fairy Slingshot (C) - The slingshot is useful for shooting enemies that are
                        hanging from walls. It can also activate special switches
                        above doors.

  Boomerang (C) - Another versatile item. The boomerang makes a great weapon
                  against flying enemies. It can also activate some switches and
                  retrieve items.

  Deku Nut (B) - These nuts will stun certain enemies when thrown at them. Be
                 careful, some enemies can't be stunned!

  Ocarina (B) - There are two Ocarinas in the game. The first is the Fairy
                Ocarina and the second is the Ocarina of Time (naturally). You
                can use the Ocarina to play songs that Link has learned. The
                songs all have a use in certain areas.

  Lens of Truth (B) - This item will let you see fake walls. It is very useful,
                      but it will consume your magic points.

  Bomb (B) - Can be used to bomb fake walls. It's also you primary weapon against
             Dodongo. Oh yeah, try bombs on the boulders in Hyrule Field!

  Bombchu (B) - This item will carry a bomb to a certain location. Once it hits
                something it detonates.

  Magic Bean (C) - There are spots in Hyrule where Link can set a magic bean. Then
                   adult Link can visit the spot later ride a floating plant
                   to gather treasures.

  Fairy Bow (A) - This replaces the slingshot and can be used for the same purposes.
                  You can also get three types of magic arrows later in the game.

  Hookshot (A) - Can be used to reach far away places. The red dot shows the distance
                 you can shoot it. It is also a decent weapon, even underwater.
                 You can extend it's length later in the game.

  Megaton Hammer (A) - Can move large blocks and activate certain switches.

  Empty Bottle (B) - With this Link can carry milk, medicine, ghosts, or even fairies.
                     If you carry a fairy she will revive you when you die!




  ----------------------------------------------------------------------------
  5 - THE STORY SO FAR
  ----------------------------------------------------------------------------

  In the Ocarina of Time the player takes command of a young Kokiri elf by
  the name of Link. When the game begins Link is the only elf without a fairy
  guardian and he is constantly bothered by nightmares.  The Great Deku tree
  then assigns the fairy Navi to be Link's guardian. The tree also tells Navi
  to bring Link to him.  The Deku tree knows that Link's destiny is to save
  the land of Hyrule from a great evil. This is where you come in...




  ----------------------------------------------------------------------------
  6 - WALKTHROUGH
  ----------------------------------------------------------------------------



   a - Kokiri Forest
   ---------------------------------------------------------------------------

  You will start the game in Link's house. Navi will come wake Link up and tell
  him that he has been summoned by the Great Deku tree. Link will get out of bed
  and you will be able to take control of him. Go ahead and exit Link's house.

  As soon as you exit you will see Saria running toward your house. Climb down
  the ladder and talk to her. You won't learn a lot from it, but it's a required
  conversation and she is an important character.

  After you finish talking you will want to head out toward the Forest Training
  Facility. It's up on a hill and is enclosed by fences. The sign in front of it
  is also a good giveaway :) Once you reach it you need to go to the wall in the
  back of the facility. You will see an opening at the bottom of the wall. Push the
  A button when it says Enter. Link will now crawl inside the opening. Once
  inside, you need to crawl all the way through. Now look to the right until you
  see a rolling boulder. Follow it until you see a chest off to the right. Open
  the chest to get the Kokiri Sword. After that you should look in the other
  corners to get some hearts and Rupees. When you are finished you can exit the
  same way you came in.

  Your next task is to gather rupees so that you can buy a shield from the shop.
  You can get some rupees by cutting the grass in the training center. Mido's
  house has four treasure chests inside. His house is the one that has a ring
  of rocks on the left side. Enter his house and raid the chests. To get the
  rest of the money you can throw the rocks outside of Midos, or cut the grass
  in front of Saria's house (her house is to the left of yours). Once you have
  40 rupees you can go buy the Deku Shield from the shop (only buy the shield
  you will be able to get the other stuff free later).

  Now you have what you need to go to the Deku Tree. However, you may want to
  go ahead and explore the town first. The town has all kinds of terrain and
  is useful for beginners who want to learn the game's controls. It is also
  enjoyable to explore the town and it adds to the playing experience.

  Once you are ready you can go to the passage that leads to the Deku Tree.
  Mido is blocking the path and he won't let you by until you talk to him.
  Once you do you will realize he doesn't quite like Link...

  Make sure that you fight the plants on your way to the Deku Tree. They will
  give you combat experience as well as some Deku Sticks.

  Once you reach the Deku Tree a cut-scene will play. Enjoy!



   b - Inside the Deku Tree
   ---------------------------------------------------------------------------

  After entering the Deku Tree you will want to kill the Deku Babas to get
  some Deku Nuts. After that you can cut the shrubs on the sides of the room
  to replenish your life and get some rupees. Make note of the spider webbing
  in the middle of the floor. It will play an important role a little later.

  Next you will want to climb the ladder that leads to the walkway on the side
  of the tree. Walk up the walkway until you come to a treasure chest by the
  wall with the vines. Don't worry about the spiders just now. Go ahead and
  open the chest to get the Dungeon Map. Next you will want to continue up
  the walkway and go in the door.

  In the middle of the room is a creature named Deku Shrub. Use the Z trigger
  to target him. Then raise your shield and reflect the nut he shoots back at
  him. Now corner him while he is running around. He will then give you a tip
  and disappear. Go to the next room.

  Go ahead and run to jump on the platform in the middle of the room. Keep
  running until you jump to the other side of the room. Open the chest to get
  the slingshot. If you are injured you can climb the wall to get a heart.
  After that stand in front of the Slingshot chest and face the entrance to
  the room. Target the ladder on the middle of the wall. Use the slingshot
  to knock the ladder down. Now you can jump across the gap and climb the
  ladder to leave the room. Go ahead and run back to the chest where the
  map was.

  Now you will want to target the two spiders and shoot them with the
  slingshot. When they are dead you will want to climb up the wall.
  Be careful, there is still a spider in the middle of the wall. Make sure
  you go around him when he is looking the other way or he will knock you
  off the wall. Once you reach the roof you will want to go left or right.
  Now you can drop off onto the walkway the encircles the 3rd floor.

  Walk around the 3rd floor until you reach a door. You might want to kill
  the big Skullwalltula spiders while you are walking. Go ahead and enter
  the door.

  After entering the room you will want to step on the floor switch to your
  right. This will raise two platforms in the middle of the room. Using the
  platforms, jump to the opening on the right side of the room. Get the heart
  inside the chest. Now look behind the chest. There will be a Gold Skullwalltula
  spider on the wall. Shoot him with the sling shot or use the sword. He will
  give you a token proving that you killed him. After this you need to go
  back to the rooms entrance. Step on the switch again and go to the other
  opening. Open the chest to get the compass. Now go back to the entrance.
  Use a Deku Stick and light it on the lit torch. Use the lit Deku Stick to
  light the second torch. You can now exit the room.

  Now head to the drop off point on the third floor that is in-front of the
  heart. Jump off and make sure that Link falls through the spider web on the
  floor of the first level.

  Link will now fall down into the first basement. There is a gold spider on
  the wall that you fell down. Kill him with the slingshot and climb up to get
  the token. Now walk over to the gate near the torch. Kill the gold
  spider on the gate. Now get link up to the area with the torch. Step on the
  switch to light the torch. Now look across the room until you see some spider
  webs in a corner. Light a deku stick with the torch and burn the webs with
  it. You need to be careful to only walk in the shallow area of the water.
  After burning the webs you will be able to enter the hidden door.

  You will once again need to use your shield to hit the Deku Shrub. Corner him
  and he will tell you how to beat his brothers. You have to beat them in a
  order. Remember it! It's 2, 3, 1. Now use the slingshot to shoot the yellow
  eye above the barred door. Go in it.

  You are now in a room with a turning spiked log that has a platform floating
  under it. You need to jump in the water and place Link above the switch on
  the left had side of the room. Press A to dive down and activate it. You can
  now cross under the log on the floating platform. Once you are at the other
  side of the room, you need to push the block all the way to the right. You
  can now climb up and exit the room.

  The next room has three torches. Light a deku stick on the lit torch and light
  the other two torches. Exit the room.

  You are now in a big room with two passages that are covered by webs. Light
  a deku stick and burn both of them. One hides the passage to exit the room.
  The other hides a bombable wall. Don't worry about this until later. Exit
  the room by crawling through the passageway.

  You are now on the other side of the room where you entered the basement. You
  need to push the block into the water. Now jump from the block to the area
  with the torch. Light a deku stick and run back to the other side of the room.
  Stand on top of the webbing in the middle of the floor. Use the deku stick to
  burn the webs.

  You have now fallen to the second basement. This is the room with the Deku
  Scrubs 3 brothers. They are numbered from left to right. Take them out in
  the order of 2, 3, 1. After being beat the first one will tell you a secret
  about Ghoma. If you are injured, stock up on the hearts in the room. You are
  now ready to fight the boss!

  BOSS TIPS: Ghoma
  ----------------
  Enter the door to Ghoma's lair. Use the top C button to look at the ceiling.
  You will be able to see Ghoma's yellow eye. Eventually it will light up and
  Ghoma will jump down to the middle of the room. Target her and use the
  slingshot to shoot her eyes. Ghoma will fall to the ground and her eye will
  turn green. Get in close and use the sword on the eye! After a few hits
  Ghoma will get up and climb to the center of the ceiling. She will then drop
  three eggs. Destroy the eggs. If you are two slow they will hatch into baby
  Ghomas and become a little harder to kill. After the eggs are destroyed,
  Ghoma will drop down again. Just repeat the pattern until she is dead.

  After Ghoma dies get the heart container and step into the light. A new
  cut-scene will now be played. Enjoy the story. You earned it!



   c - Hyrule Field for the first time
   ---------------------------------------------------------------------------

  After you finish the cut-scene from the Deku Tree, you will want to head towards
  Hyrule Castle. To get to Hyrule Castle you must go through Hyrule Field.  The
  exit to Hyrule Field is in the Kokiri Forest near the Know it all brothers house.

  When you exit Kokiri Forest you will run into Saria on the bridge. She will give.
  you the Fairy Ocarina. Link will automatically continue on towards Hyrule Field.
  Once you reach Hyrule Field you will meet an owl. He gives you some good tips on
  reading the map in the sub-screen menus. This map will show you the layout of
  Hyrule. Due to this I won't spell out how to get to certain locations. Just find
  the market on the map and head there. It leads to Hyrule Castle.



   d - The Market and Hyrule Castle
   ---------------------------------------------------------------------------

  Once you get to the market you will want to talk to the young girl who is standing
  on the path to the castle. Her name is Malon and she is waiting for her father.
  You will see Malon again very soon.

  While you are here you should check out the Happy Mask Shop and the shooting gallery.
  Go ahead and borrow a mask from the shop. Don't buy anything from the other shops.
  These items are unnecessary right now (and you can get the shield free a little
  later).

  You are now ready to trek into Hyrule Castle. Just walk down the pathway with the
  castle in the background.

  You are now on the path to Hyrule Castle. Walk a little ways and you will run into
  Malon. Talk to her and she will give you an egg. She will also tell you that her
  father is probably sleeping near the castle. Your next job is to climb the vines on
  the wall behind Malon.

  Walk along the ledge until you come to the top of the castle gate. There is a hole
  with a ladder. Climb down the ladder. You are now on the castle grounds. The trick
  from this point on is not to get caught by the guards. Luckily the castle guards
  can only see you if they are looking at you and they don't even move! Just sneak
  up the middle of the hill by the gate. You will want to then go to the far left
  side of the castle. There you will find some stones on the cliff wall. Climb up
  them and head north to the moat.

  You will now want to jump in the moat and swim to the right side of the castle.
  Get out of the moat and walk to the side of the castle. There you should see a
  man sleeping by some blocks. By now your egg should have hatched into a chicken.
  If it hasn't you just have to wait for the night to pass. Use the chicken on the
  man. He will then wake up. His name is Talon and he is Malon's father. He will
  run off in a hurry (actually it's quite funny :)

  Your next job is to push the blocks into the water. First push one as far to the
  left as it will go then push it into the moat. Do the same for the second block.
  You can now climb the blocks and jump across to the castle's drain. Enter the castle
  from there.

  In the next few screens you will have to sneak from one side of the screen to the
  other. There are moving guards that you must avoid. Don't let them see you! Watch
  there patterns and move when the can't see you. It's pretty easy since you have
  lots of hedges around.

  You will eventually come to a screen where there is a path heading to the left. Go
  that way to enter the courtyard where Zelda is.

  You are now ready to meet Zelda. You will have a nice conversation about Ganondorf
  and even spy on him through the castle windows. Zelda will then ask you to accept
  the quest to save Hyrule. She will then give you a letter to help you pass through
  certain obstacles. She will then tell you to talk to Impa. Impa will teach you
  Zelda's Lullaby on your Fairy Ocarina. This tune will help you in many situations
  to come.

  Impa will then take you out of the castle and tell you to visit her hometown of
  Kakario Village. You quest to gather the two remaining spiritual stones is about
  to begin.



   e - Lon Lon Ranch
   ---------------------------------------------------------------------------

  Before going to Kakariko Village lets explore the Lon Lon Ranch. Of course you
  can easily find it on your map screen.

  When you reach the ranch walk a little ways and enter the door to your left.
  Inside you will find Talon sleeping as usual. Wake him up and he will offer to
  let you play a game. He will challenge you to find his three super chickens that
  he throws in with the others in the room. There is no trick to this as the super
  chickens look just like the others. Try to watch were Talon throws them in at.
  Just pick chickens up at random and you will probably find all three before your
  time is up. As a reward you will receive a bottle of milk. It has two servings
  that will restore your life. When it runs out you can come back for refills. The
  milk bottle can also be used to hold other things when it is empty.

  Go back outside and walk farther into the ranch and go to the horse pen. Here you
  will find Malon standing in the center. Talk to her several times and she will talk
  about the song playing inthe background. Pull out your Ocarina while standing in
  front of Malon. She should teach you Epona's song. You may have to try the Ocarina
  twice. When you play Epona's song the colt will become fond of Link. The horse is
  now Link's friend.

  Before you leave head the back part of the ranch. You will find a shed that has
  a bunch of crates and several cows inside. move the crates so that the corner of the
  room is accessible. There you can crawl into a passage and get a piece of heart!
  You are done at the ranch for now.



   f - Meet Saria in the Lost Woods
   ---------------------------------------------------------------------------

  Go ahead and take Link back to the Kokiri Forest. You need to meet up with Saria
  before you can advance any further in your quest. She is waiting for you in the
  Sacred Forest Meadow which is located deep within the Lost Woods. To get to the Lost
  Woods you need to climb the hill behind Mido's house.

  Once you are in the Lost Woods take a right on the first screen. On the next screen
  you need to take a left.  At that point you should run into your owl friend.
  He will tell you to listen to the forest to find the way to Saria. From this
  point on you should take the path where you can hear the music the loudest. Just
  stand in-front  of several pathways and you will see what I mean. Follow the noise
  until you reach the meadow. If you can't reach it the remaining directions are
  right, left, up, left, right.

  Once you are in the meadow you will have to fight a wolf like creature to open the
  gate to the maze. Once you beat him just follow the on-screen map until you reach the
  top. You will encounter several Deku Shrubs on your way, use the shield to take them
  out the same way you always have.

  Once you reach Saria she will teach you a song. You can use this song to contact
  Saria anytime from this point forward.



   g - Kakariko Village
   ---------------------------------------------------------------------------

  The next stop on your quest should be Kakariko Village. You may want to look around a
  little but there's not much you can do right now. Although talking to all the people
  and exploring is pretty fun. You may even want to try your hand at collecting the
  7 chickens for the woman.

  When you are done looking around you will want to head to the side of the city with
  the tower. Walk up the stairways to the top of the town. You will eventually find a
  guard standing beside a closed gate. Show him Zelda's letter and he will open the gate
  for you. Ignore his warning about the shield. We won't be running into any volcanoes
  on this trip. He will also ask you to buy a mask for his son. If you have one on you
  wear it and give it to him. If you don't have one you can do it later if you want to.
  On to Death Mountain!



   h - Death Mountain, Gorgon City, and the graveyard
   ---------------------------------------------------------------------------

  Walk up the trail once you get to Death Mountain. You will have to kill a few spiders
  on your way up. You will eventually come to a cave with a huge boulder in front of
  it. Talk to the Gorgon nearby and he will tell you about Gorgon City further up the
  trail. That is where we are heading.

  Keep walking up the mountain and you will soon reach a for in the trail. You want to
  take the lower trail that runs under the red flag. Keep going and be careful for the
  rolling Gorgon. He knocked me off the mountain once. You have now reached a large
  opening. To the right you have the entrance to Gorgon City and to the left you have
  a cliff overlooking the entrance to Dodongo's Cave. Go to the right and enter the
  city.

  Once inside you can talk to a Gorgon at the entrance. He will tell you what kind
  of problems they are facing. Next walk out to the platform in the middle of the room.
  You have to walk across the ropes so be careful! Talk to the Gorgon there. He will
  tell you that his brother has locked himself in his room with the spiritual stone.
  He is at the bottom of the city. Walk back to the entry point and use the stairs on
  the sides of the city to make your way to the bottom. If you don't mind losing a
  little energy it's faster to jump :)

  When you reach the bottom of the city you need to play Zelda's Lullaby in front of
  the sealed door without the Bomb Flowers by it. The door will open. Now go inside
  and talk to Darunia.

  Darunia won't want to help Link at all. He's in a bad mood. Pull out the Ocarina
  and play Saria's song for him. After this he will lighten up and give you the Goron
  Bracelet. In return you will have to clear the Dodongo's Cavern to get the spiritual
  stone.

  Your next step is to exit Gorgon City and go out to the cliff that overlooks
  Dodongo's Cave. In the middle of the fence you will see a Bomb Flower. Now that you
  have the Goron Bracelet you can pick up the bomb and throw it over the middle part
  of the fence. The bob will land by the boulder in front of Dodongo's Cavern. It will
  explode leaving the entrance wide open. Cool, huh?

  Now we want to go back to Kakariko Village to get our free Hylian Shield. Just enter
  the city and find the graveyard. It's at the far back left side of town. First go to
  the very back of the graveyard. There are two small graves on the side of the large
  one. Check both of those graves. You will have to fight a ghost after looking at each
  one. They are the two composer brothers. Talk to them after beating them. They will
  tell you about a song they were writing.

  Now stand on the triforce mark in front of the big grave and play Zelda's Lullaby on
  the Ocarina. Lightning will destroy the tomb and you can enter.

  In the first room you have to kill all the bats to open the barred door. One of them
  is near the entrance and can be easy to miss. The next room has Zombies in it. Don't
  get to close to them. They can stun Link by looking at him. keep walking until you
  reach a spot with text on the wall.

  Read the text to learn the Sun's Song. This song can change the time of day. It also
  stuns zombies! Use it on the way out to make it through the room. Exit the tomb.

  Now go to the first row of grave in the graveyard. Get behind the grave with the grass
  in front of it. Pull the grave to expose a passage (you can only do this at night, if
  it's not night change the time of day with the Sun's Song).

  Fall down the hole. You are now in a tomb with a treasure chest. Open it to get the
  Hylian Shield. Note the bombable wall behind the chest. We'll come back once we have
  bombs. Exit the tomb and get ready to invade Dodongo's Cave. If your milk bottle is
  empty you might want to get a refill first.




  ----------------------------------------------------------------------------
  8 - HYRULE'S SECRETS
  ----------------------------------------------------------------------------

  Hyrule has many secrets throughout the land. There are hidden Gold Spiders, fairy
  springs, and pieces of heart. This section is dedicated to helping you find all
  of them.



   a - Gold Skulltula spider locations
   ---------------------------------------------------------------------------

  *= Young Link
  **= Older Link
  ***= Doesn't matter if you are old or young.
  += You can get it at night.

  Kokiri Forest

  You can find one behind the Know-it-All Brothers' house. * +
  One is behind the House of Twins. ** +
  If you plant a bottle of bugs into a bean hole, it will sprout a
  Skulltula. *

  In Hyrule Field

  One is near the gate to Hyrule Castle. ***
  Another one is hidden in the circle of stones near the Gerudo Valley
  entrance. ***

  Hyrule Castle

  There is one in a crate inside the Guard House at the market entrance. *
  Play the Song of Storms near the castle entrance. *
  There is a Skulltula in a tree at the entrance of the castle. *
  After you fall to Ganondorf, you can find one behind a brick arch. **

  Lon Lon Ranch

  One is in a tree at the ranch's gate. *
  You can find one behind the corral shed. * +
  There is one on the outer wall of the ranch, northwest of the shed. * +
  A Skulltula is at the second story window of Talon's house. * +

  Kakariko Village

  One is hanging in a tree near the village entrance. * +
  Another one is behind the House of Skulltula. * +
  At the building under construction, there is one hiding under a pile of
  bricks. * +
  There is one in the graveyard that keeps a boy awake. * +
  Another one is nested at the top of the Kakariko lookout tower. * +
  A Skulltula is at the roof of Impa's house.  ** +

  Lost Woods

  A bean hold near the Skull Kid released a Gold Skulltula. *
  The bean sprout leads up to a magic platform that has a Skulltula. ** +
  Another bean hole near the shortcut to Zora's Domain has a Skulltula. *

  Death Mountain

  The first cave on the right houses a Gold Skulltula. ***
  A small nook above the entrance to Dodongo's Cavern has one. ** +
  After you pass the last of the falling rocks thee is a Skulltula. ** +
  There is one in a bean hole in front of Dodongo's Cavern that has one. *

  Goron City

  There is one hiding in a crate in the top level of Goron City. *
  The central platform has a Skulltula under it. ** +

  Zora's River

  The shade of the ladder has one. * +
  There is one in the tree near the mouth of the river. *
  Near the middle of the river there is a Skulltula along the valley wall.
  ** +
  There is a Skulltula that goes across a wall right before the entrance
  to Zora's Domain. ** +

  Zora's Domain

  When the waterfall is frozen, there is a Skulltula. ** +

  Zora's Fountain

  A tree in the southeast corner of Zora's Fountain has a Skulltula. *
  There is another one just to the right of the fallen log. * +
  A secret grotto near the Great Fairy's Fountain has one. ** +

  Lake Hylia

  The island that releases the power of the Fire Arrow also has a
  Skulltula. * +
  There is another one residing in a crate at the bottom of the Lakeside
  Laboratory's poll.  **
  Another one is behind the Lakeside Laboratory. * +
  A dead tree atop the Water Temple's mount has a Skulltula. ** +
  A bean hole near the laboratory has one. Deposit some bottled bugs. *

  Graveyard

  There is one along the outer wall of the Graveyard. * +
  There is another one in a bean hole. *

  Sacred Forest Meadow

  There is one on the east of the stairs. ** +

  Death Mountain

  Another bean hole near the crater has a Skulltula. *
  There is one just inside the entrance to the Death Mountain Crater. **

  Gerudo Valley

  The log bridge points to a Skulltula along the dirt wall. * +
  A Skulltula keeps the carpenters awake at night. ** +
  Another Skulltula is under the stone arch. ** +
  The bean hole has a Skulltula. *

  Gerudo Fortress

  There is one high above the eastern wall of the fortress. ** +
  When riding on the Horseback Archery Range you will see one behind the
  northern target pole. ** +

  Haunted Wasteland

  The stone structure where you discover the phantom guide has a
  Skulltula. **

  Desert Colossus

  Before the rains you will hear one in the nearby palm trees. ** +
  The magic bean platform will reveal another Skulltula. ** +
  Drop a few bugs into the bean hole for another Skulltula. *




  ----------------------------------------------------------------------------
  8 - SPECIAL THANKS
  ----------------------------------------------------------------------------


  Here is a list of people who have contributed to my walkthrough. Without them
  this guide would not be as complete as it is right now.


  -Gold Skulltula spider locations-
  ---------------------------------
  Jesse Smith
  jesses@jeffnet.org
  http://www.world-of-nintendo.com/
  The Unofficial "World of Nintendo!!!"




  ----------------------------------------------------------------------------
  9 - WHAT'S NEXT
  ----------------------------------------------------------------------------

  More of this Walkthrough! I am about to shift into high gear on this. I have
  almost finished the game. I'll soon have more time to work with my secondary
  character that I'm using to create the walkthrough in my extra time. Anyway,
  the next revision should cover everything up to the Fire Temple. You can also
  expect a weapon listing soon. I'm also thinking of adding maps to the text
  document.

  Until then you can e-mail me at bradonthomas@home.com to alert me to any
  mistakes or let me know if I missed anything.

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