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TT A A LLLLL EEEEE SSSS OOO FF
DDDD EEEEE SSSS TTTTTT IIII N N Y Y 22222
D DD EE S TT II NN N Y Y 2 2
D DDD EEEEE SSS TT II N N N Y 2 2
D DD EE S TT II N NN Y 2 2
DDDD EEEEE SSSS TT IIII N N Y 22222
==============================================================================================
T A L E S O F D E S T I N Y 2 F A Q v 1 . 4
==============================================================================================
TALES OF DESTINY 2 FAQ v1.4
for the Sony Playstation (English version)
by Sugiyanto Yusup
Unpublished work Copyright 2000 Sugiyanto Yusup
This FAQ is for private and personal use only. It can only be reproduced electronically, and
if placed on a web page or site, may be altered as long as this disclaimer and the above
copyright notice appears in full. This FAQ is not to be used for profitable/promotional
purposes; this includes being used by publishers of magazines, guides, books, etc. or being
incorporated into magazines, etc. in ANY way. This FAQ was created and is owned by me,
Sugiyanto Yusup . All copyrights and trademarks are acknowledged that are
not specifically mentioned in this FAQ. Please give credit where it is due.
TALES OF DESTINY 2 is (c) Namco and (c) Sony Entertainment of America.
------------------------------------------
TABLE OF CONTENTS - TALES OF DESTINY 2 FAQ
------------------------------------------
1. REVISION HISTORY
2. INTRODUCTION
3. WALKTHROUGH
--------
DISC ONE
--------
1.0 Rasheans Forest
1.1 Far Away Village, Rasheans
1.2 Regulus Dojo
1.3 Rasheans River Pier
1.4 Town of Academia, Mintche
1.5 Mt. Mintche
1.6 Mt. Mintche Observatory
1.7 Nostos Cave
1.8 Treetop Village, Morle
1.9 Backwood of Morle
1.10 Undine Stream
1.11 Forest of Temptation - Part 1
1.12 Forest of Temptation - Part 2
1.13 Inferia City
1.14 Port of Inferia
1.15 Port Barole
1.16 City of Trade, Barole
1.17 Sylph Cavern
1.18 City of Scorched Sand, Chambard
1.19 Efreet Gorge
1.20 Farlos Sanctuary
1.21 Mt. Farlos
--------
DISC TWO
--------
2.0 Cape Fortress
2.1 City of Craymel, Imen
2.2 Imen Station
2.3 Luishka Station
2.4 Ruined Village, Luishka
2.5 Mine of Gnome
2.6 Gnome's Village
2.7 Hut/Van Eltia
2.8 Port City, Peruti
2.9 Mt. Celsius
2.10 Port City, Peruti (after ice melted)
2.11 City of Craymel, Imen (destroyed)
2.12 Shileska's Hideout
2.13 Ruins of Volt
2.14 Balir Castle
2.15 Ruined Village, Luishka (revisited)
2.16 Shileska's Hideout
4. APPENDIX
4.1 Medicine
4.2 Bottle
4.3 Item
4.4 Food
4.5 Valuable
4.6 Weapon
4.7 Armor(Body)
4.8 Armor(Head)
4.9 Armor(Shield)
4.10 Accessory
4.11 Recipe
4.12 Skills
4.13 Lens
4.14 Wonder Chef
4.15 Rune Bottle
5. SPECIAL THANKS
==============================================================================================
1. REVISION HISTORY
==============================================================================================
VERSION 1.4 (October 21, 2001)
- Made the walkthrough until : 2.16 Shileska's Hideout
- Made new Appendix : Rune Bottle
- Update all Appendix section
VERSION 1.3 (October 18, 2001)
- Made the walkthrough until : 2.11 City of Craymel, Imen (destroyed)
- Made new Appendix : Lens and Wonder Chef
- Update all Appendix section
VERSION 1.2 (October 14, 2001)
- Finish Disc One walkthrough
- Made the walkthrough until : 2.1 City of Craymel, Imen
- Update all Appendix section
VERSION 1.1 (October 10, 2001)
- Made the walkthrough until : 1.12 Forest of Temptation - Part 2
- Update all Appendix section
VERSION 1.0 (October 7, 2001)
- Made the walkthrough until : 1.3 Rasheans River Pier
==============================================================================================
2. INTRODUCTION
==============================================================================================
This game was about heroic young people that determined to save the world from the
destruction. The world is in danger because of the possibility of Grand Fall, the crashing of
two worlds: Inferia and Celestia. Could they save the world? It's up to you to control them to
save this world.
WARNING! This FAQ is full of SPOILER because I will try to put all the important game's
dialogue in this FAQ. If you didn't want any SPOILER, read the other's FAQ.
This is my sixth FAQ after Vanguard Bandit FAQ, Valkyrie Profile FAQ, Eternal Eyes FAQ,
Digimon World 2 FAQ and Saiyuki Journey West FAQ. If you have comment, correction, suggestion
send me e-mail at . Always check the newer version at GAMEFAQS.
==============================================================================================
3. WALKTHROUGH
==============================================================================================
========
DISC ONE
========
Prologue
You will see a nice opening FMV. An old man is passing through the bushes in a forest with a
flashlight in his hand. He will spotted a strange machine and cute animal that looks like a
rabbit but with along tail next to the machine. Next he will spotted a young girl with strange
outfits. They will speak in some strange language.
Old Man : You're up early.
Girl : I couldn't sleep very well.
Old Man : Have you packed? Are you ready for your voyage?
Girl : I'm packed and ready to go!
Old Man : Please be careful.
Girl : I will...but I must succeed.
Old Man : I understand...Good luck.
Girl : Thank you! It's time for me to go.
The girl will get inside the machine and fly to the sky.
Old Man : Ah... We are in grave trouble... Please be safe...
_____
/ 1.0 _______________________________________________________________________________________
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Rasheans Forest
----------------------------------------------------------------------------------------------
Enemies : Night Raid, Beast Bear, Rocky Hawk, Slime
Items : Spectacles, Wooden Shield, 2x Apple Gel
----------------------------------------------------------------------------------------------
Now we switch to a boy walking down the path in a forest. He will notices there is something
strange with the sky today.
Reid : Hmm?
He will comes to a tower and he will notices a girl at the top of the tower.
Reid : Huh? Is that...
The girl will notices Reid at the bottom of the tower.
Farah : Reid!!
Reid : ...Farah?
Reid will climbs the tower.
Farah : Hey! Long time no see! How's it going? Did your hunt go well?
Reid : I just took what I need for today. Nothing hard about that.
Farah : Wow! I have to admit it. You sure are handy with your sword.
Reid : Farah, it sure is a surprise to see you here.
Farah : Yeah. Lately I've been busy in the fields. Reid, do you still come here every day?
Reid : Yeah.
Farah : You've liked this place, ever since we were small.
Reid : ...So what's up today? Playing hooky?
Farah : Of course not! There's something different about the sky, so I came to take a look.
Reid : The sky?
Farah : Don't the colors look different?
Reid : ...Do they? Can't say I've noticed.
Farah : It's definitely weird!! I think something's going to happen...
Reid : Yeah, like what?
Farah : I don't know...! maybe something is about to come falling from Celestia?!
Reid : Don't sound so thrilled. Anything coming from there is bound to be bad news.
Farah : How would you know? There hasn't been contact between our worlds for 2000 years.
Reid : ANYWAY! Life is meant to be simple. When things stay the way they are, THAT"S true
happiness.
Farah : Here we go again! Reid's philosophy! You never change.
Reid : Oh yeah? Well maybe I'm just that way cause of all the trouble that a certain somebody
caused! ...Farah?
Farah : Hey, over there! What's that?!
You will see something shiny coming from the sky to the ground.
Reid : Uh-oh! Farah! Run!!
Farah : Reid!!
Now you will see the tower is destroyed by something unknown coming from the sky.
Reid : ...Whew! Farah, are you okay?
Farah : Yeah, I'm okay! But something came down, didn't it? I'm gonna have a look!
Farah will runs off to check out something coming from the sky.
Reid : Hey, Farah! Wait! It's too dangerous!! ...Argh! She's always like this!
Now you can control your character. Go down two screens and pick up a Wooden Shield and a
Spectacles. Here you can see a green crystal. This green crystal is the place you will start
if you load the game. Go up first to the next screen to get a Apple Gel. Now go back to the
previous screen and this time go to the left. There are 3 paths in here: up, middle and down.
You can't take the down path; up and middle path will take you the same screen. Take up or
middle path and after that take the upper path to the next screen. Here you will find a statue
and a Apple Gel at the upper right. Now go back to the place where you can find a green
crystal. This time take the right path. Here you will find a rabbit that you saw in the
opening FMV.
Rabbit : Kuweeekeee!!
Reid : Huh? What are you? You're a peculiar looking thing...
If you get near the rabbit, it will run. It looks like it is trying to make you follow it.
Rabbit : Kwekee!
Reid : You want me to follow, is that it?
Go to the upper path. Here you will find Farah and the strange girl from the FMV. There is a
broken machine next to them.
Reid : Farah!
Farah : Reid? Over here!
Reid : What...is this? Who's...that?
The girl will speak in some strange language.
Girl : (Talking in some strange language.)
Reid : ...What?
Girl : (Talking in some strange language.)
Farah : I can't understand a single word. What do we do?
Girl : (Talking in some strange language.)
Farah : Umm...I...err...aah...
The machine is starting to glow.
Reid : A...anyway, it's dangerous here. Let's get her out of here.
Farah : Why?
Reid : Because!
Reid will carry the girl to get away from the machine. When Reid is near the girl, you can see
something shiny from the girl. After that the machine blow up.
Reid : Ouuccch. Farah, you okay?
Farah : Yeah, I'm fine. What about her?
The girl will wake up and you can see the shiny thing again.
Reid : What is this? This...rainbor light?
The girl will hug Reid.
Girl : Feeebreeel!
You will see the shiny thing again.
Rabbit : Ku...ku...kwee...kwekeee!
Reid : Ow! Ow!!
Girl : (Talking in some strange language.)
Reid : I...I got it, I got it. Can you let go of me now?
Farah : Hmmm... We don't know who she is, but one thing's for sure.
Reid : And what would that be?
Farah : She likes you.
Reid : D...don't be stupid. That's silly! She wants help...from BOTH OF US!
Girl : (Talking in some strange language.)
Farah : Help? Oh, I see! We can't understand her, but we sure can help!!!
Reid : How?
Farah : Hmmm, I wonder...
_____
/ 1.1 _______________________________________________________________________________________
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Far Away Village, Rasheans
----------------------------------------------------------------------------------------------
Items : 4x Apple Gel, Kirima, 500 Gald, Collector's Book
Lens : 2
Recipes : 2(Sandwich and Omelette)
Traveller's Shop : Apple Gel 100 Long Sword 300
Panacea Bottle 160 Whistle 300
Life Bottle 400 Soft Leather 300
Bread 60 Cloak 200
Cheese 60 Leather Helm 240
Lettuce 60 Lid Shield 100
----------------------------------------------------------------------------------------------
You will be in Elder's house now.
Farah : And so that's what happened. We wanted to ask you for your advice...
Khamran : ...We'll search the site of the explosion immediately. It might still be dangerous.
Farah : Right! And umm... What about her...?
Khamran : She must be cast out. It might seem cruel, but it is my duty to protect this
village.
Farah : That's no excuse! You're saying we just turn our backs on a girl in trouble?
Reid : Farah!
Khamran : Look at the color of her skin. Strange clothes, unintelligible speech... She could
be the seed of disaster!
Rabbit : Kuwekee!!!
Reid : Huh? ...What's wrong?
You will see a guy blows up the wall.
Khamran : Wh...what's going on?!
Girl : (Talking in some strange language.)
Guy : (Talking in some strange language.)
The guy will hit the girl.
Farah : Aaah!
Reid : Stop!
Guy : (Talking in some strange language.)
You will enter a battle with this guy.
----------------------------------------------------------------------------------------------
Boss : ?????? (Hyades)
HP : 1000
EXP : 300
Gald : 800
Attack : Thunder Blade, Spark Wave
Rewards : Life Bottle(100%), Orange Gel(100%)
Strategy : This is the first boss battle. Attack him until he cornered in the back. Keep
attack him continously so he can't cast a spell. Heal with Apple Gel if you low on
HP.
----------------------------------------------------------------------------------------------
Guy : (Talking in some strange language.)
Then he will disappear.
Reid : What was that?
Farah : Are you oksy?!
Girl : (Talking in some strange language.)
Farah : That man... Was he after her?
Reid : It didn't look like a father greeting his lost child, that's for sure.
Khamran : Ugh...
Farah : Ah...Elder! Are you all right? ...Are you all right?
Khamran : You two...again? are you two bringing disaster upon us...?! ...Just like before?!
Farah : You're wrong!
Reid : Elder! This has nothing to do with back then!
Khamran : Cast the girl out! Banish her!
Farah : ...I understand. We'll do as you order. However...! I'm going with her as well.
Khamran : ...Do as you wish.
Farah : Goodbye!
Reid : H...hey!
Now you will be in Farah's house.
Farah : Thanks for waiting. Tada!
Girl : (Talking in some strange language.)
Farah : She's wearing my old clothes. Whaddya think? Now when we leave the village, we won't
attract attention.
Girl : (Talking in some strange language.)
Reid : Do you really plan to leave the village?
Farah : Yeah! I've decided! First, I need to find someone who can understand her.
Reid : ...Any ideas?
Farah : Ummm... Ah, got one! How about Keele?
Reid : Keele? By Keele, you mean that crybaby good-for-nothing Keele Zeibel?
Farah : That was when he was small! He's become a student at Mintche University! Aren't the
students there well respected? He might be able to understand her!!
Reid : But it's Keele we're talking about. I wonder...
Farah : No problem! It's decided! Our destination is the Town of Academia, Mintche! Well let's
go! My little lost bird.
The girl will go closer to Reid. It looks like she doesn't want to leave without Reid.
Girl : (Talking in some strange language.)
Farah : Umm... We need to leave now. We...leave...this village. But he stays here...
Understand?
Girl : Feebureel! Feebureel!
The girl will hug Reid and you can see the shiny thing again.
Reid : Ow ow ow! My name isn't Feebureel.
Farah : Hmmm... What now? Reid, what do we do? It looks like she wants to stay with you.
Reid : What do you mean, what do we do?
Farah : Well, she needs to leave the village, but she doesn't want to be separated from
you... That's all I'm saying!
Reid : ...Just as I thought. I knew this would happen. I have a bad feeling.
Farah : Here we go again. It isn't that bad being needed by such a cute girl, is it?
Reid : ...Whatever. Don't forget that it's dangerous out there. We'll need to be well
prepared.
Farah : Right!
Now go outside from Farah's house. If you search the ground where you can see the farmer atop
of it, you can get Kirima. Now go inside the left house. Here search the pink pig. The pink
pig will changed into Wonder Chef. He will teach you how to make Sandwich. Now take the upper
left path to the next screen. Search the two barrels to get two Apple Gel. Search the barrel
again next to the old man to get a Apple Gel. There's nothing you can find in the barn, the
house behind the old man. Search the barrel in front of the left house to get another Apple
Gel. You can't take the left path. Now go inside the left house. This is Reid's house. Search
the basement of Reid's house. Here you can find a Lens if you search the yellow box. Now go
outside from Reid's house and enter the middle house. It's Elder's house. You can find 500
Gald if you search the cupboard next to the plant. Now go upstairs, search the bookshelf for a
Collector's Book. Now go outside from the Elder's house and take the down path. You can change
your Hand Axe with Short Sword or Short Spear if you talk to the man near the windmill. Now
search the door of the abandoned windmill to get another Lens. The right house is the
Traveller's Shop. You can buy items and equipments here. You can find the Wonder Chef if you
search the armor in this shop. This time he will teach you how to make Omelette. After you
finished all the things you have to do in this village, go to the bridge and you will have
some conversation. After that, go outside to the world map.
Farah : It's finally here... ...the day we leave the village.
Reid : Don't sound so happy about it. Mintche is far to the south. We've got some distance to
cover.
Farah : No proble! Especially with your help... Right?
Reid : Whatever...
Farah : Let's go!!
Girl : (Talking in some strange language.)
----------------------------------------------------------------------------------------------
Enemies in this continent :
Day : Arrow Tail, Rocky Hawk, Slime, Mahogany, Bandit, Archer, Evil Needles, Sword Soldier,
Witch, Beast Bear, Rocky Hawk
Night : Zombie, Sprite
Beach : Sea Slug, Harpy, Red Sizzer
----------------------------------------------------------------------------------------------
Now go to the bridge, south of Rasheans.
Farah : Hey, you know... We haven't introduced ourselves yet.
Reid : It's too bad we can't communicate.
Farah : My name is Farah. Understand? Farah... Farah.
Girl : (Talking in some strange language.) Farah?
Farah : Yes, Farah! And this is Reid! Reid... Reid.
Girl : (Talking in some strange language.)
Reid : It's Reid... Reid!
Girl : Reid!
Farah : Yeah! She said it! She said it!!
Girl : Meredy, Meredy, Meredy!
Farah : Meredy?
Meredy : (Talking in some strange language.)
Meredy : Kuweeeky...kuweeeky... Kuweeeky!
Redi : I guess its name is Quickie, huh.
Quickie : Kuweeekeee!
Reid : Well, that's an easy name.
Farah : Hey! This is working fine!! Understanding Meredy might be a lot easier than I thought.
Maybe we won't have to go to Mintche!
Meredy : (Talking in some strange language.)
Farah : ...Guess we'd better go see Keele after all.
Reid : Good idea.
Go south from the bridge. You can't go to Regulus Knoll for now, but you can go to Regulus
Dojo. I suggest you go to Rasheans River Pier first because you will be back to Regulus Dojo
later. Rasheans River Pier is to the south of Rasheans. Just follow the river after you cross
the bridge. From the entrance, go down two screens. Here you will find a lot of people working
to make the road cleared from the rocks.
Farah : Excuse me. Could you tell us how to get to Mintche?
Man : You have to take this road to get to Mintche, but as you see, there's been a
landslide...
Reid : There isn't much we can do, Farah. Let's just rest here for today.
Meredy : (Talking in some strange language.)
Farah : Even if the path is a little rough, it's not impossible to travel across, is it? We'll
give it a try!
Man : B...but...
Farah : Let's go!
Reid : Hey, Farah! Hang on a second!!
Farah : No problem! It might be a bit rugged, but we can do it!
You will see a FMV about a mysterious light coming from the sky. This makes another landslide.
So it's impossibe for you to go this way to Mintche.
Meredy : (Talking in some strange language.)
Man : There it goes again... I wonder what's happening to the Orbus Barrier...?
Farah : Ummm... Maybe this is... ...a little dangerous...
Reid : What did I tell you?!
Man : If you're in a hurry, why don't you try our Dojo? The Master might know a different way
to get to Mintche.
Farah : Really?!
Man : Yes. The Dojo is only a little ways back from here.
Farah : Regulus Dojo? I know where it is. I used to be a student there.
Man : Oh, is that right?! Well, take care...
Farah : Thanks for helping us! Okay, let's go!
Now go back to the world map and go to Regulus Dojo.
Man : A cute girl like her... ...a martial artist?
Man : I wonder if she's strong?
Paollo : Sh...she's really strong! She's an amazing girl...
On the way to the world map, they will have some conversation.
Farah : This girl... Who exactly is she?
Reid : Strange-colored hair. Clothes I've never seen. And a weird stone on her forehead.
...Maybe a travelling performer?
Meredy has earned the title of Travelling Performer?
Farah : Ummm, ahhh... Meredy, where di you come from? Why did you come here?
Meredy : (Talking in some strange language.)
Farah : Well... If we can't understand her, we'll never get anywhere.
Meredy : Reid...
Meredy will hold Reid's hands and you can see the shiny thing again.
Meredy : Feebureel...feebureel!
Reid : Ow ow ow! What's this light? What's a feebureel?
Farah : I don't know, but it's obvious she wants your help.
Reid : Is she afraid that the one who attacked us will return?
Farah : Maybe...
Reid : Well... No point in worrying. We'll let Keele figure it out.
Farah : I guess so. It's been so long since we saw Keele! I bet he's become a great scholar!
Reid : I wonder...
_____
/ 1.2 _______________________________________________________________________________________
----------------------------------------------------------------------------------------------
Regulus Dojo
----------------------------------------------------------------------------------------------
Items : Lid Shield, Leather Helm, 2x Apple Gel, Orange Gel, Manual
Lens : 2
Recipes : 1(Beef Stew)
Iron Fortress : Hard Leather 400 Wristband 240
Robe 300 Wooden Shield 200
Leather Helm 240
Grand Trophy : Apple Gel 100 Bear Meat 150
Panacea Bottle 160 Carrot 50
Life Bottle 400 Cabbage 60
Spectacles 50
Victory Shop : Francesca 400 Short Sword 200
Short Spear 300 Power Arms 400
----------------------------------------------------------------------------------------------
The right house is where you buy weapons, items, and armors. The left house is Regulus Inn. In
second floor, you can find Lid Shield if you search the vase beside the upper right bed. You
can get another recipe from Wonder Chef if you search the strange yellow thing on the upper
right. This tome he will teach you how to make Beef Stew. If you search the well, you will
heard someone said "Not enough karma". Maybe there's a secret in this well but for now, you
can do nothing. Go up to the stairs, you will have some conversation.
Farah : This place hasn't changed at all!
Reid : Weren't you a student here not long ago? Of course it hasn't changed.
At the front of the Dojo.
Reid : So this is the Great Dojo.
Farah : Let's go in.
Quickie : Kwekeee, kwek kwek, kwekeee!!
Meredy : (Talking in some strange language.)
Farah : Wh...what's wrong?
Reid : Maybe it's hungry.
Farah : We'll eat after we see my teacher, okay?
Inside the Dojo.
Reid : Excuse me. Anybody...
Reid will be surrounded by 8 men.
Reid : Whoa!
Farah : Reid!
Meredy : (Talking in some strange language.)
Man : Surrender!!
You will enter a battle.
----------------------------------------------------------------------------------------------
Enemies : 8x Monk
HP : 500
Strategy : Just attack one side first. It's up to you, left or right. After you killed all the
Monks at one side, kill the monks in another side too.
----------------------------------------------------------------------------------------------
Franco : Ho ho ho...enough! That was quite impressive!
Reid : Wh...what?
Franco : You have great skills for one so young. The decision has been made. Welcome to our
dojo!
Reid : J...just wait a second. I don't want to join any dojo.
Franco : Then why did you fight?
Reid : I was just defending myself!
Farah : It's been so long, Master Franco!
Franco : Ahhh, Farah! What brings you here? Do you wish to train with us again?
Farah : Well...no. Actually, we wish to go to Mintche as soon as possible. But the path has
been blocked by a rockslide, so...
Franco : So that is your reason...
Farah : Yes...one of many.
Franco : ...Very well. Let us talk in my room. And you young man, what is your name?
Reid : Me? ...Reid Hershel.
Franco : Ahem...Reid. Perhaps you wish to join my dojo?
Reid : Well, actually, I...
Franco : no need to hurry. Join us after your business is settled.
Reid : Well, I'm really not interested.
Franco : I see... Ahem...right.
If you search the red thing at the left of the entrance, you will get a Leather Helm. You can
get an Apple Gel fi you search the red thing at the right of the entrance. You can get another
Apple Gel if you search the vase at the upper left. Go up to the next screen. First enter the
far right door. You can find an Orange Gel if you search the vase near the entrance. You can
get a Lens if you search the thing next to the vase where you find the Orange Gel. Now go to
the second room from the right. Here you can find another Lens if you search the table. You
can get Manual if you talk to the right monk and choose "Manual Mode". Now enter the third
room from the right. Here you can have a fight with 8 monks like the previous fight, but this
time you will not alone. Now talk to Franco.
Franco : Let us talk in my room.
In Franco's room.
Meredy : (Talking in some strange language.)
Farah : Ah, she is... Umm...
Franco : Hmm. I know you not, but your eyes do not lie. Follow your heart's path. That is
best.
Farah : ...Yes!
Franco : Well then, I shall teach you a useful skill.
Farah : Thank you very much!
Farah learned Healer.
Franco : Hmm. And Reid... Your swordplay is quite impressive. Where did you learn it?
Reid : Where? Well, I just go out and hunt every day for food, that's all...
Paollo : E...excuse me!
Franco : Ah, Paollo. I'd like you to use your Craymel Artes to help them get to Mintche. After
all, you're the only one in this dojo who knows the Water Craymel Artes.
Paollo : G...gladly!
Franco : Then I'll leave the rest to you. Now if you'll excuse me, it's time for training. If
you want to learn more about fighting or wish to learn higher level skills, go next
door.
Farah : Thank you for everything.
Franco : Hmm...and Reid. Are you sure you don't want to join my dojo? Uh...forget I mentioned
it.
Reid : So, what do we do now?
Paollo : W...w...w...well... W...will you come with me to the Craymel Artes training room? I
need to make preparations.
Now go to the far right room.
Paollo : The Rasheans River is a shortcut to Mintche.
Farah : But...isn't that river pretty rough?
Paollo : No problem. We can borrow the strengths of the Water Craymels.
Reid : Cray...mel?
Farah : Reid, don't tell me you don't know what a Craymel is?
Reid : I don't have interest in anything that doesn't fill my stomach.
Paollo : Craymels are not material beings. Fire, wind, water, light... They reside within all
things and have many manifestations.
Farah : And like Paollo, those who have the ability to control Craymels and their phenomena,
are called Craymel Mages. Right?
Paollo : Uh, well... With a little training, anybody with a Craymel Cage can learn...
Reid : Is that thing in your hand a Craymel Cage?
Paollo : Ye...yes. That's right. By sealing Craymels within this Craymel Crystal, you can
perform various Craymel Artes.
Reid : Ahh...I see. Just stick the Craymels in there...
Farah : ...Many ages ago, it is said there were many Craymel Cages and many knew how to use
Craymel Artes.
Reid : Wow...
Paollo : W...well then. I'll be waiting for you at Rasheans River Pier. Please come when
you're ready.
_____
/ 1.3 _______________________________________________________________________________________
----------------------------------------------------------------------------------------------
Rasheans River Pier
----------------------------------------------------------------------------------------------
Items : N/A
Mini Game : River Rafting
----------------------------------------------------------------------------------------------
Go to the bridge and talk to Paollo. Choose yes if you are ready.
Paollo : I will call on the Craymels to calm the waters of Rasheans River. While it's calm,
take the raft down the river.
Paollo : (Talking in some strange language.)
He will make the river calm down.
Reid : Wow!
Meredy : (Talking in some strange language.)
Paollo : Y...y...yes?
Reid : P...please! Don't mind her.
Paollo : May Serfect protect you along the way...
Farah : Thank you, Paollo. Good luck to you, too!
Paollo : Um...uh...thanks.
Farah : Paollo and I studied together at the dojo.
Paollo : You...remember me...!
Farah : Well, let's go!
----------------------------------------------------------------------------------------------
Mini-Game:How to Play
----------------------------------------------------------------------------------------------
River Rafting
Left/Right Steer the raft X Accelerate
----------------------------------------------------------------------------------------------
Steer the raft downstream. As you accelerate, the acceleration gauge will rise. The raft
cannot be steered when the gauge is filled. Temporary loss of control will result if the raft
hits an obstacle or the riverside.
----------------------------------------------------------------------------------------------
GAME START -> START BUTTON
----------------------------------------------------------------------------------------------
This is your first mini game. This mini game is just for fun. Just follow the stream until you
reach the end of your ride. You will be back in the world map. Just follow the path east to
reach Town of Academia, Mintche.
_____
/ 1.4 _______________________________________________________________________________________
----------------------------------------------------------------------------------------------
Town of Academia, Mintche
----------------------------------------------------------------------------------------------
Items : N/A
Lens : 2
Recipes : 1(Hamburger)
Mini Game : Craymel Ball
Student Store : Apple Gel 100 Francesca 400
Orange Gel 200 Long Spear 500
Panacea Bottle 160 Rod 400
Life Bottle 400 Ribbon 200
Spectacles 50 Cape 30
Long Sword 300
Take Out : Bread 60 Lettuce 60
Rice 100 Tomato 80
Cheese 60 Onion 50
Bear Meat 150
----------------------------------------------------------------------------------------------
When you enter Mintche, you will have some conversation.
Farah : Mintche sure is a lively place!
Meredy : (Talking in some strange language.)
Reid : They all look the same to me... How are we ever going to find Keele?
Farah : He's our childhood friend! We'll recognize him in an instant! Hopefully... Well,
first... ...Let's try Mintche University!
The house on your left is Mintche Inn. There's nothing you can found here. Go to the north
house, it is a bit to the right. This is Student Store. The house to the left is Cafetaria.
You can get a recipe from Wonder Chef if you search the red flower. This time he will teach
you how to make Hamburger. There are 2 roads in here. Left road is the way to University.
Right road is the way to the harbor. There's nothing you can find at the right road. But if
you want to see the right road, the big house to the north is a church. If you go the right
again, it is the harbor. So let's take the left road. There are 2 roads in here : up and left.
The big house in the middle is a library. There's nothing you can find here, in this room or
in the next room. So let's take the upper path. You will get a sequence in here.
Katrine : Pierre, don't worry and go on ahead! As soon as I've gathered the research
materials, I'll go straight to Inferia City.
Pierre : Thank you. I'll be waiting at the Observatory. Let's get married after the Academic
Conference!
Katrine : Yes!
Pierre : Katrine! I love you!
Katrine : I love you, Pierre!
Farah : Say, is anything wrong?
Reid : Hey, Farah! We should mind our own business...!
Katrine : There's an important Academic Conference coming up in Inferia City, but I haven't
completed preparing the paper to be presented yet...
farah : Uh-huh.
Katrine : So we decided to have Pierre go on ahead, and I would follow after him after I
prepare the paper.
Farah : I see. Will you make it on time?
Katrine : Yes. I don't have that much more to do.
Farah : It sounds like you'll be okay!
Katrine : Well... You see, I've never been outside of Mintche... I don't know if I can get to
Inferia City all on my own...
Farah : Don't be so negative. You can do it! You can do anything if you put your mind to it!
Katrine : I...I guess you're right! Thank you! All right! No problem!
Farah : It must be so nice to be in love...
Search the left tree near two girls to get a Lens. If you talk to two girls at the upper
screen, you can play a mini game.
----------------------------------------------------------------------------------------------
Mini-Game:How to Play
----------------------------------------------------------------------------------------------
Craymel Ball
Directional Button Move the player X Elemental Bomb
----------------------------------------------------------------------------------------------
Hit your opponent with the ball. Same colors repel. Different colors attract.
----------------------------------------------------------------------------------------------
Elemental Bomb
The radius of the player's color will temporarily expand and then disappear.
----------------------------------------------------------------------------------------------
GAME START -> START BUTTON
----------------------------------------------------------------------------------------------
If you win three times in a row, you can earned the title of Master Roller. After you have
enough fun, get back to the previous screen and this time take the left road to Mintche
University. You will be stopped by the girl from entering the next screen.
Girl : Can I help you?
Reid : Um... Ah...
Farah : Can you tell us where Keele Zeibel is, please? He should be a student here.
Girl : Pardon me, but what is your relationship with the student?
Reid : We're childhood fr...
Farah : We're his family!! Our father is sick, and we have to get in touch with him right
away...!
Girl : Just a moment, please. ID Number 34604, Keele Zeibel. Light Craymel Department.
Farah : Light Craymel Department? Where...is that?
Meredy : (Talking in some strange language.)
Quickie : Kukuku...kweeekeee!
Girl : Eeek!
Reid : Uh-oh!
Girl : What do you think you're doing?!
Farah : Th...Thanks for everything!
The right room is Fire Craymel Laboratory. The middle room is Light Craymel Laboratory. The
left room is a classroom. Go to the middle room.
Farah : So this must be the Light Craymel Laboratory. Wait, okay? We'll be right back.
Meredy : (Talking in some strange language.)
Farah : Let's go in.
Reid : They look quite busy...
Farah : Let's look for someone who's willing to talk to us.
Now go talk to the girl at the north.
Farah : Um, excuse me. Do you know Keele Zeibel?
Girl : Keele? Are you friends of his?
Farah : Yes! So you must know Keele!
Girl : My name is Zank. I'm a research assistant, just as he was.
Reid : And where is Keele now?
Zank : Well...
Meredy will enter the room and something happened in this room.
Reid : What's happening?
Farah : Meredy!
Meredy : (Talking in some strange language.)
Quickie : Kweke, kwekeee!
All the machines in this room blow up.
Farah : Meredy, did you do that?
Meredy : (Talking in some strange language.)
A man will enter the room.
Zank : Oh, Dean Carlyle...
Carlyle : Are you responsible for this?!
Reid : Well, not exactly... You could say it was our fault, but, then again...
Carlyle : I don't want to hear any excuses! What are you going to do about this damage?
Farah : Well, we... I don't know...
Carlyle : Zank! Show these outsiders to the exit! Kick them out of school grounds!
Zank : Y...yes, sir.
Your party will exit the room and go to the classroom.
Zank : Don't worry about what the dean says. Carlyle has a short temper, but he'll forget all
about it soon...
farah : I'm sorry.
Zank : Can I ask you a question? Was that the Melnics language she spoke?
Meredy : (Talking in some strange language.)
Farah : The Melnics language?!
Zank : I'm sure of it! All the Craymel Mage spells are in the same ancient language she was
using! I'm studying about it in school now.
Reid : Does that mean you can understand what Meredy says?
Zank : I'm afraid I can't... Your average Craymel Mages shouldn't be able to speak such pure
Melnics language... I...is she a...?! Excuse me... I hope my question isn't rude, but
might you be an Imperial Craymel Mage?
Reid : An Imperial Craymel Mage? Her...?
Zank : But why would an Imperial Craymel Mage come here? Does she have some connection with
Keele?
Reid : Well, you see...
Meredy : (Talking in Melnics language.)
Farah : Oh, no! the Imperial Craymel Mage has divine messages for us!
Zank : Huh? What? Divine messages...?
Farah : We must find Keele now! Where do you suppose he is?
Zank : He's at the Mt. Mintche Observatory.
Farah : Mt. Mintche is the mountain southwest of Mintche, isn't it? Thank you! Oops! I almost
forgot... Why isn't Keele at the university?
Zank : Oh, that's because he's been suspended from school... He started spouting about the
theory of World Chain Destruction, and turned Carlyle and everyone else in the school
against him.
Farah : World destruction...? Why would Keele think of such a thing?
Zank : Even if you do go find him, he might refuse to see you. He's even turned me away a few
times.
Farah : Anyway, we've got to meet him in person! Thanks for all your help. Thanks for waiting.
Meredy : (Talking in Melnics language.)
Reid : Her...an Imperial Craymel Mage? I can't imagine...
Meredy has earned the title of Craymel Mage?
Farah : Well, it's certainly a big step forward for us to learn that she speaks Melnics! No
problem! What we have to do now is head for Mt. Mintche Observatory to the southwest
from here!
If you go to the second floor, you will find Water Craymel Laboratory to the right and Wind
Craymel Laboratory to the left. In the third floor, you will find Exam Room - Intermediate to
the right and Exam Room - Beginner to the left. If you enter Exam Room - Beginner and talk to
the man, you can try to answer the questions from Chelsea about Namco's games. If you win, you
will get the title of Namco Teacher and Melange Gel. You can find Exam Room - Advanced at the
fourth floor. You can get a Lens if you search the machine at Water Craymel Laboratory(2nd
floor) after you get Keele. After you finished all the business at Mintche, now go southwest
to Mt. Mintche Observatory.
----------------------------------------------------------------------------------------------
1. Philia's Rank -> Priestess
2. The color of Ms. Pacman eyes -> black
3. What happened to Marian in Mikheil -> escaped in the lower pod
4. Namco Museum Vol. 3 -> Klonoa, Mr. Driller
5. Official mascot of Namco -> Pac-Man
6. Rembrandt often say -> Hee, hee
7. The name of bio-alloy -> Belselium
8. Shop the first to settled -> Inn
9. OO -> Blue Lightning
10. The color of Ms. Pacman's ribbon -> pink
11. Name of the navy in Aquaveil -> Black Cross Navy
12. Game does not belong in the list -> Air Combat, Target Zone
13. Hatred in Junkland -> Philia
14. Character does not belong to the list -> Stahn Aileron
15. Title was not produced by Namco -> Fighting Calibur, Tales of Dragon
16. Female general from 7 generals -> Melina
17. Doors in Hidden Temple -> 3
18. Name of the sea dragon -> Bernardo
19. Stahn's sister -> Lilith
20. Not namco arcade hit -> Dragon Valor
21. Homing beacon -> Tiara
22. Alba request Chelsea to return for -> sew buttons on his pants
23. Anti-grav elevator at Radisrol linked to -> Darilsheid
24. Item needed at Frozen River -> Fur Cape
25. Baruk reveal his intention to -> return the world to zero
26. Mini-game at Cherik -> Tag
----------------------------------------------------------------------------------------------
_____
/ 1.5 _______________________________________________________________________________________
----------------------------------------------------------------------------------------------
Mt. Mintche
----------------------------------------------------------------------------------------------
Enemies : Rock Golem, Rocky Hawk, Harpy
Items : Saber, Orange Gel, Apple Gel, 600 Gald, Pole Axe
----------------------------------------------------------------------------------------------
The enemies in this place is keep appearing, never ending. The way to prevent the monsters
from appearing is by dropping the rock from above the cave. First all you have to do is move
the rock(press X in front of the rock) to designated place, you can see the place where to put
the rock and the rock will fall down closing the cave. In the first screen, get Saber and
Orange Gel from the chests. After that, go to the next screen. You can camp here to restores
your HP. After that, go up to the next screen. Get Apple Gel near the entrance. Drop the rock
like before to prevent monsters from appearing. Get 600 Gald and Pole Axe above the place you
get Apple Gel. After get all the items, go left to next screen. Here, just go left again
across the bridge to get back to the world map. Now just go up a little to reach Mt. Mintche
Observatory.
_____
/ 1.6 _______________________________________________________________________________________
----------------------------------------------------------------------------------------------
Mt. Mintche Observatory
----------------------------------------------------------------------------------------------
Items : Holy Bottle
Lens : 1
----------------------------------------------------------------------------------------------
Reid : It looks like nobody is here.
Farah : HELLO!! Keele!!
Keele : It's useless I tell you!!
Farah : Aaah!
Meredy : (Talking in Melnics language.)
Keele : Craymel movements are causing a buildup in the Grobule distortion field. And if you're
sating that the Orbus Wave has no relationship to the Doctark Effect, you need to
rethink the basics of Craymelology.
Farah : ...Keele?
Keele : Huh? You're not from Mintche University?
Farah : It's me, Farah Oersted! Farah, your childhood friend! It's been a long time. How are
you?
Keele : Farah...?
Farah : You've really grown! For a minute, I didn't recognize you.
Reid : Well it's been 10 years. Of course he's changed.
Keele : Is that you, Reid?
Reid : Hey there.
Farah : Yippee! The old gang is back again!!
Meredy : (Talking in Melnics language.)
Keele : Who's this?!
Farah : Her name is Meredy. We came to see you because we want to help her.
Reid : She only speaks Melnics. Can you help?
Keele : Melnics language? Who is she anyway?!
Reid : We don't know. That's why we're here.
Keele : Melnics language, huh... Okay!
Keele will drag Meredy.
Farah : Keele has really made something of himself. I'm so proud of him... Don't you think so
too, Reid?
Reid : Let's catch up to them.
Farah : Umm, okay.
----------------------------------------------------------------------------------------------
Keele : (Talking in Melnics language.) <>
Keele : (Talking in Melnics language.) <>
Meredy : (Talking in Melnics language.)
Keele : Ah, ahem!
Keele : (Talking in Melnics language.) <>
Meredy : (Talking in Melnics language.)
Keele : (Talking in Melnics language.) <>
Reid : Hey, hey. Are you getting anywhere?
Keele : No... You can't be!!
Farah : You understood?! I knew you could do it!
Keele : She said... She's from Celestia...
Farah : Celestia?!
Reid : Celestia?!
Farah : You mean she's from that world hanging in the sky upside down?!
Reid : Oh, come on, now! Meredy is a little weird, but she's obviously a regular person...!
Farah : That's right! Celestians are supposed to be...
Keele : Volume 2, Chapter 2 of the Leonoa Encyclopedia says that Celestians are a ferocious,
man-eating race...
farah : She couldn't possibly...
keele : Well, true or not, that's what she said.
Meredy : (Talking in Melnics language.)
Keele : What's that thing on her head? It looks like...a stone.
Meredy : (Talking in Melnics language.)
Meredy will hit Keele because he is so rude touching her head.
Keele : Ow!!
Farah : Keele!
Reid : I think I know what she just said. She just called you a pervert.
Quickie : Kwek...kwek!
Keele : Anyway... We have to find out what she wants. Hmm... Oh, here it is.
Keele : (Talking in Melnics language.) <>
Keele : (Talking in Melnics language.) <>
Meredy : (Talking in Melnics language.)
Keele : Um...
Reid : He's lost...
Farah : It's an ancient language. Even Keele can't get it all at once...
Keele : I...I can do it! This is no different than all the research that I've done!
Meredy will spotted something.
Meredy : (Talking in Melnics language.)
It turned out to be a map.
Meredy : (Talking in Melnics language.)
Keele : Yes, that's right! On the bottom is Inferia, and on the top is Celestia. In the middle
is the Orbus Barrier. All of this collectively is called Eternia. This is the world we
live in.
Meredy : In-fe-ri-a! Ce-les-ti-a! Boom!!
Farah : An explosion?
Reid : ...No way.
Meredy : In-fe-ri-a! Ce-les-ti-a! Boom!!
Reid : Hey, Keele. Explain for us.
Keele : Come over here. Look through here.
Reid : What does this have to do with anything?
Keele : Just look!
Reid will look through the telescope.
Keele : Can you see the Orbus Barrier?
Reid : ...Yeah. So?
Keele : I'll enlarge it. Wait.
Keele will enlarge the focus and you will see a dark hole in the sky.
Reid : What's this?
Keele : The dark matter... It seems to be growing bigger by the day.
Farah : ...And that must be why the color of the sky is different.
Reid : So, what's that dark matter...?
Keele : A sign of world destruction. It's possible that Meredy is here to warn us of the
danger. We should look into this further.
Reid : Look into it? How?
Keele : We've got to go see Professor Mazet. He's an authority on the Melnics language. He
left Mintche University, and he's currently living in Morle Village.
Reid : You're kidding, right...? Morle is on a whole different continent! This is getting
ridiculous!
Farah : I'm going with Keele! I can't just ignore Meredy.
Meredy : (Talking in Melnics language.) Reid,...
Keele : We're leaving! Are you ready?
Reid : Keele, you're not much of a traveler. Are you sure you're going to be okay?
Keele : That was when I was a little kid! I...I'm fine, now!
Reid : We'll see...
Farah : Well, let's go!
Keele : Hmph!
Reid : This is going to be one long trip...
Farah : Don't worry! It'll work out somehow. No problem!
Keele : Farah. To get to Morle, you have to go through Nostos Cave located to the east of
here.
Reid : I dunno about this...
Enter Mt. Mintche Observatory again to get Holy Bottle from the chest and a Lens if you search
the box next to the Holy Bottle. Now go back to the world map and go back to Mt. Mintche. Now
go to the place where you can camp, you will have some conversation here.
Keele : W...wait...
Reid : What? Out of breath? Heh...as weak as ever.
Keele : Gimme' a break! I've had insufficient sleep lately.
Farah : Why don't we camp here? We still have long ways to go...
Now you will be in front of fireworks at night.
Meredy : (Talking in Melnics language.)
Keele : Don't touch me!
Farah : Keele, you don't need to speak like that!
Keele : You can't be too careful around people you don't know. But she could be useful. At the
very least, I hope to build a solid bridge of communication.
Reid : Useful?
Keele : Once I gather enough evidence about the dangers of the dark matter, I can return to
Mintche University. Better yet, I might even be invited to join the Royal Observatory
of Astronomy.
Reid : So the only reason why you're so cooperative is for your own benefit... You've become
quite the opportunist.
Keele : You're wrong! I'm simply searching for the truth. And for that, I need the best
environment possible!
Meredy : (Talking in Melnics language.)
Keele : Don't touch me!
Keele will hit Meredy away.
Reid : is that a Craymel Cage? You have one, too?
Keele : D...don't be stupid! I'm not like those rogue Craymel students! Unlike them, I've
actually studied the Light Craymels. Grobule distortion and Kaloric flow fundamentals
suggest a practical scientific application. For instance...
Reid : I got it, I got it. You're something else!
Keele : Hmph.
Farah : No problem...?
Now just follow the way to get back to the world map. Go east to reach Nostos Cave.
_____
/ 1.7 _______________________________________________________________________________________
----------------------------------------------------------------------------------------------
Nostos Cave
----------------------------------------------------------------------------------------------
Enemies : Sea Slug, Sprite, Zombie, Brown Pot, Red Sizzer
Items : 2x Orange Gel, Panacea Bottle, Protector, Buckler, Chain Arms, Circlet, Life Bottle,
Battle Axe
Lens : 1
Egg Merchant : Apple Gel 100 Holy Bottle 200
Orange Gel 200 Dark Bottle 200
Panacea Bottle 160 Spectacles 50
Life Bottle 400
----------------------------------------------------------------------------------------------
In front of the cave, you will see a man came out from the cave.
Reid : Wow! Those eggs look good...
Man : I won't sell these even for ten thousand Gald! Yes, even that! They came at the cost of
my partner's life...
Farah : What kind of eggs are those?
Man : Egg Bear's. Egg Bear eggs fetch a high price as miracle cures. I got them form the
mountain, but we were spotted by the Egg Bear parents...
Reid : You weren't very lucky.
Man : But my merchant spirit won't die here. For my partner, I will earn, earn, and earn some
more! ...Are you interested in anything besides Egg Bear eggs?
You can buy some items from this man. After finished buying, enter the cave. Upon enetring,
you will have a little conversation.
Keele : It seems that the tidal movement here is affected by time.
There are 2 paths in here: up and right. Take the upper path first to get an Orange Gel in the
next screen. Get back to the previous screen and take the right path. You will get a sequence
in the next screen.
Farah : Hey, Keele. Are you okay? Should we camp?
Keele : N...no... I'll be fine...
Farah : Hee hee hee. We've grown and learned to say complicated stuff. But when you get right
down to it, we never really change, do we?
Reid : You can say that again. Nothing at all.
You will be in the past when the three of you were chased by a monster.
Keele : Waaahhh!
Farah : I'll fight you!
Reid will throw something to the monster and the monster will chasing Reid.
Farah : It's all right now, Keele.
Keele : Waaaahhh...
Farah : I said it's all right... Um, ah, waaaahhhh!
You will be back to the present.
Farah : Well, at least it looks like he doesn't cry anymore.
Keele will fall down again.
Farah : Keele! Are you all right?
Keele : Of...of course!
Reid : But his adolescent charm sure is gone...
Get Panacea Bottle from the pouch and Protector from the chest in this screen. Now go to the
next screen from upper right path. Get Buckler and Chain Arms from the chests in this screen.
Go to the north to the next screen and you will be confronted by a Bear.
Keele : An Egg Bear!!
Farah : Aaah!
Meredy : (Talking in Melnics language.)
Reid : Leave it to me! An Egg Bear should be an easy kill!!
----------------------------------------------------------------------------------------------
Boss : Egg Bear
HP : 3200
EXP : 32
Gald : 90
Attack : 130 (Physical Attack)
Defense : 120
Intelligence : 50
Strong : Earth, Ice
Weak : Fire
Rewards : Bear Meat(40%)
Strategy : The easy way to defeat this boss is use Lightning Blade and Demon Hammer
continously.
----------------------------------------------------------------------------------------------
Keele : Huff...ha...hah. An...easy fight.
Reid : Then why do you look so tired?
Farah : Why don't we camp here?
Reid : ...Yeah. I'm starved!
Your party will be in front of fireworks and Reid will hold his sword.
Keele : What are you doing?
Reid : Huh? I'm making jerky. If you dry Egg Bear meat, it makes good emergency rations.
Keele : I'm afraid I can't agree. Over time, Eggbear meat undergoes a chemical transformation
and loses much of its nutrients.
Reid : What're you talking about, Keele? You've never even eaten it!
Keele : I don't need to eat it to know. It's explained in detail in Volume 3, Chapter 21 of
the Leonoa Encyclopedia.
Reid : Humph! I don't care what it says. I eat it all the time and I know I'm right!
Farah : Boys! Calm down. Does it matter either way?
Reid : Keele, don't even think I'm sharing this with you!
Keele : Fine. I could care less.
Farah : ...Boys will be boys.
If you see the message "It's now high tide", go back to previous room. This time you will see
the cave is full by water. Now you can get the treasures that before you can't get. Get
Circlet and Life Bottle from the chests. I don't know how to get one chest in here. Please
somebody tell me how to get it. Now go back to the place where you camp before. Take the north
route. Get a Battle Axe from the chest. Take the right route where you see the blood. Here you
will find a man and 3 egg bear. Go to the north and get an Orange Gel from the pouch. Now go
to the north cave and search the wood for a Lens. Get back to the room where you got the
Battle Axe and take the north route to get back to the world map.
----------------------------------------------------------------------------------------------
Enemies in this continent :
Day : Thug, Sorcerer, Woods Worm, Warbear, Egg Bear, Striker, Mage, Mocking Plant, Evil
Needles, Troll, Marcroid, Minicoid
Night : Skeleton, Specter
Beach : Crusher, Forest Hawk, Starfish
----------------------------------------------------------------------------------------------
_____
/ 1.8 _______________________________________________________________________________________
----------------------------------------------------------------------------------------------
Treetop Village, Morle
----------------------------------------------------------------------------------------------
Items : Holy Bottle, Monster Collection, Inferia Map, Orz Earring
Lens : 1
Recipes : 2(Garden Salad and Fruit Juice)
Traveler's Shop : Apple Gel 100 Holy Bottle 200
Orange Gel 200 Dark Bottle 200
Panacea Bottle 160 Spectacles 50
Melange Gel 1000 Life Bottle 400
Treetop : Bread 60 Carrot 50
Bear Meat 150 Cucumber 50
Cheese 60 Lemon 60
Lettuce 60 Strawberry 80
Cabbage 60 Kirima 80
----------------------------------------------------------------------------------------------
From the entrance, go up two screens. Climb the ladder. The house to the left is Traveler's
Shop. Climb the ladder again to the next screen. The first house is Morle Inn. The second
house to the left is Treetop. Here you will get a sequence.
Farah : Huh? Aren't you...
Old Man : All right, Simone! Grandpa will buy you anything you want!
Reid : Simone? Wasn't your name Katrine...?
Katrine : I guess Simone is the name of this man's grandchild. When I asked for directions to
Inferia City, he thought I was her!
Farah : And you've been stuck here ever since...?
Katrine : He seemed so happy, I couldn't disappoint him...!
Farah : Simone suddenly has some urgent business in Inferia City! Is it all right if she goes?
Old Man : Is that so? Well, I guess Simone's all grown up now and has more important things to
do. Take care of yourself, Simone!
Katrine : I...I will! Thank you for your help! I thought I might end up as Simone forever! I
must be on my way now!
Katrine will leave them.
Reid : ...I wonder if she knows the way from here to Inferia City?
At Treetop, you can get a Holy Bottle if you search the barrel, not the big one. If you search
the small pumpkin, you can get another recipe from Wonder Chef. This time he will teach you
how to make Garden Salad. Now go to the bottom of the stairs and continue up. Go up again in
the next screen. There are two routes here : left and down. Take the left route first and
continue up. The big house at the top of tree belongs to Professor Mazet.
Keele : This is certain to be it. The domicile of Professor Mazet.
Reid : ...How long has it been since you've seen this professor of yours?
Keele : About three years.
Reid : Why does he have to live way out here like this?
Keele : I'm not certain. But if I know the Professor, I'll bet he's got some sort of good
reason.
Now enter Mazet's house. You will see an old man.
Keele : Professor Mazet!
Mazet : Why, if it isn't Keele!
Keele : How have you been? I've come with a favor to ask of you!
Mazet : Calm down, now...! you haven't changed at all, Keele! Whenever you discovered
something new, you never could contain your excitement.
Reid : Heh, heh. He knows you pretty well.
Farah : Leave it to the professor!
Keele : I...I apologize for my rudeness. Ummm...have you been well?
Mazet : Ha ha ha! That's quite all right. So tell me what brings you here.
Keele : Thank you! Well, the reason why...
Meredy : (Talking in Melnics language.)
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mazet : I see... So she says she's a Celestian?
Keele : Of course., I don't believe everything she says... But I would like your advice on how
we may be able to communicate with her.
Mazet will take something from the cupboard.
Mazet : I would like all of you to have one of these.
Farah : They're pretty!
Mazet : It is called an Orz Earring.
Keele : Orz Earring...
Reid : Have you heard of it?
Keele : All high-level Craymel Mages wear it. They say that putting it on your ears allows you
to communicate with Craymels.
Farah : Communicate? With...Craymels?!
Reid : Okay... But what does the Orz Earring have to do with Meredy?
Keele : I get it! Craymels speak the Melnics language, too!!
Mazet : Correct. The concept might be applicable to this instance as well.
Reid : But we aren't Craymel Mages...
Mazet : Try putting them on. Then listen carefully to what Meredy says.
Farah : It sounds easy! Let's try it!
They will wear the earrings.
Farah : Okay, I'm ready! Meredy, can you understand me? Answer me if you do!
Meredy : (Talking in Melnics language.)
Farah : Reid! Keele! Did you understand what she said?
Reid : Not a thing. It's not working at all.
Farah : Meredy, say something again. Tell me if you understand me!
Meredy : (Talking in Melnics language.)
Mazet : It may take some time. The Orz Earring will not work unless you are all on the same
psychic wave...
Farah : Psychic...wave?
Reid : Doesn't sound easy...
Meredy will notice something missing.
Farah : What's the matter? Calm down...
Reid : Did you eat something bad?
Meredy : (Talking in Melnics language.)
Meredy will leave Mazet's house.
Reid : Hey, what do we do?
Farah : We can't let her go off by herself!
Reid : I guess not.
Keele : I don't understand! What's the matter with her?
Mazet : Keele. Listen... She's human, just like you. Remember... Okay?
Keele : Y...yes. I understand.
Reid : Where could Meredy have gone?
Now go to the backwoods of Morle. It's just down three screens from Mazet's house.
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/ 1.9 _______________________________________________________________________________________
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Backwood of Morle
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Enemies : Mocking Plant, Mahogany, Marcroid, Minicoid, Woods Worm, Evil Needles
Items : Knight Saber, Chirp Whistle, Iron Helm
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At the entrance, you can see Meredy go down to the next screen, follow her. At the next
screen, Meredy will go to the left. Before following Meredy, get Knight Saber from the chest.
In the next screen, you can camp here to restores your HP. After that, go down to the next
screen. Now follow Meredy again to the next screen. Don't forget to take Chirp Whistle from
the chest. At the next screen, get an Iron Helm from the chest. Climb down the rope and go to
the left. You will see Meredy and Quickie here with a monster.
Farah : Look, over there!
Reid : Meredy!
Quickie : Kweekeeeeee!!
Meredy : (Talking in Melnics language.)
Farah : There's Quickie! Meredy's trying to save Quickie!
Reid : She was looking for Quickie...
Farah : We've got to save them!
Now go near the monster to make the battle occur.
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Boss : Insect Plant(with the help of 3x Evil Needles)
HP : 8800
EXP : 115
Gald : 500
Attack : 70 (Running through your character)
Element Attack : Earth
Defense : 10
Intelligence : 0
Strong : Water, Earth
Weak : Fire
Rewards : Kirima(25%)
Strategy : The Insect Plant is very big and have a lot of HP but it isn't very strong. Just
hit him with your skill and the battle will be over in no time. I suggest you kill
the Evil Needles first so you can concentrate your attack on Insect Plant.
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Farah : Meredy! Everything's fine now. Meredy, I'm sorry. I didn't realize Quickie was gone.
Keele : Hey, do you understand?! Monsters are vicious and dangerous! You put us in danger,
too! As part of the group, you don't go off alone like that! Got it?!
Farah : C'mon that's enough! After all, we're all fine.
Meredy : ...Sorry.
Keele : Hmph. Anyway, next time...
Keele and Farah will notice they can understand what Meresy said.
Meredy : Okay! You saved Meredy and Quickie. Thank you!
Reid : No need to thank us. Let's get back to Professor Mazet's house.
Meredy : You bet!
Farah : Reid?
Reid : What?
Keele : The earrings? Are you wearing them?
Reid : Yeah.
Meredy : Pretty!
Reid : Hey, stop that! Th...that tickles!
Meredy : Same as Meredy!
Reid : Well, yeah. We put these on so that we can communicate.
Farah : ...Reid?
Keele : Not a very sharp guy!
Reid : Huh?
Reid : I...I'm talking to Meredy???
Finally Reid understand what they are surprised about.
Meredy : Hweel! Yes you are talking ! It's Meredy. Reid, not too sh
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